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blippypixel

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 21 total)
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  • in reply to: A.I #79226
    blippypixel
    Customer

    Pico 8 version done with A.I!

    The possibilities…..

    This project would be great in Verge 3d with hand detection in VR using AI used to make it.

    I find using A.I, I can concentrate on designing things and experimenting more rather than getting stuck on code!

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    in reply to: A.I #79219
    blippypixel
    Customer

    Ok. Well maybe I will try that.
    I would really encourage you to have a look at this Yuri – A.I
    Look what I have achieved with A.I. The synthesizer works in 2d now.
    It’s all in javascript.
    It took a couple of weeks.
    How cool would it be to get this into Verge 3d using AI and then VR?
    It is within our reach!

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    blippypixel
    Customer

    Thanks so much I’m very grateful :heart:

    blippypixel
    Customer

    Thanks.
    Here it is.
    Sorry for the state of it lol I am no programmer!

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    in reply to: Using Mac Catalina #77835
    blippypixel
    Customer

    I think there was another issue with this. I will report back. I had some javascript code with canvas in the project and I think it was stopping this button colour changing. I will report back ( testing my mac when I get it back out)

    blippypixel
    Customer

    Thank you. It’s kind of you to try to help.
    Is that what you write in Javascript? VARS
    If anyone can point me to the page with the documentation or an example it would be great.
    Sorry I am really struggling with this simple thing!

    blippypixel
    Customer

    Sorry I thought your webp attachment was the code or the project not a screenshot! I am still trying to work this out….

    blippypixel
    Customer

    Sorry I just saw you had attached the puzzle to this so I will try that. Apologies

    blippypixel
    Customer

    Sorry Yuri. I had a go at this. I’m a bit confused.
    The procedure above – I can’t see how you can add one like your example.
    to getVar with: varname

    I can’t see with: varname in the procedure puzzle.
    Also where is the ‘variable value by name’ please? I know they are colour coded but I can’t find it either. Sorry!

    Maybe it would be useful if Verge had a search function so the user could search for a puzzle by name. Thanks!

    blippypixel
    Customer

    Thank you Yuri! :good:

    in reply to: Glitch #77711
    blippypixel
    Customer

    Yeh I only say this as I’ve had Verge 3d experiements on my hard drives over the years then I lose them or can’t remember where backups are.
    If they were in the cloud it would make life much easier to revisit projects.

    in reply to: Trigger a click with the mic of a phone #77689
    blippypixel
    Customer

    I asked Chat GPT and it produced this code. I wasn’t sure how to integrate it or get the click into Verge 3d. Any help is greatly appreciated. Thank you

    <!DOCTYPE html>
    <html lang=”en”>
    <head>
    <meta charset=”UTF-8″>
    <meta name=”viewport” content=”width=device-width, initial-scale=1.0″>
    <title>Voice-Triggered Click</title>
    </head>
    <body>

    <button id=”myButton”>Click me</button>

    <script>
    // Function to trigger a click on the button
    function triggerClick() {
    document.getElementById(‘myButton’).click();
    }

    // Check if browser supports Web Speech API
    if (‘webkitSpeechRecognition’ in window || ‘SpeechRecognition’ in window) {
    const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition;
    const recognition = new SpeechRecognition();

    recognition.continuous = true; // Keep listening for multiple commands
    recognition.interimResults = false; // Don’t display partial results
    recognition.lang = ‘en-US’; // Set language

    // Start recognition
    recognition.start();

    recognition.onresult = function(event) {
    // Get the recognized speech
    const transcript = event.results[event.resultIndex][0].transcript.trim().toLowerCase();

    console.log(‘Recognized speech:’, transcript);

    // If the recognized command is ‘click’, trigger the click event
    if (transcript === ‘click’) {
    triggerClick();
    }
    };

    recognition.onerror = function(event) {
    console.error(‘Speech recognition error:’, event.error);
    };

    } else {
    console.error(‘Web Speech API is not supported in this browser.’);
    }

    // Optional: add a listener to show feedback for manual clicks
    document.getElementById(‘myButton’).addEventListener(‘click’, function() {
    alert(‘Button was clicked!’);
    });
    </script>

    </body>
    </html>

    in reply to: How to load a javascript library #77619
    blippypixel
    Customer

    Thanks a lot.
    I just couldn’t see how to do it in the examples.
    I really struggle with Verge 3d but I am making some small steps!

    in reply to: Videos #69769
    blippypixel
    Customer

    Thanks. I had but to be honest they are too difficult to understand (for me)

    in reply to: How do I turn this into VR #69719
    blippypixel
    Customer

    It’s ok I can see how to download it with the green down arrow

Viewing 15 posts - 1 through 15 (of 21 total)