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2024-06-20 at 6:13 am in reply to: Verge3D html stuck at 60% when transfering file to different device (Blender) #75079badbossParticipant
The car I used isn’t one I modeled, I knew it had a lot of verts but not that many haha. There was a lot of excess geometry I can cut out to reduce that, but I am not familiar with what render calls are. I am assuming it has to do the different lights I used in the scene reflecting off the model, or the animation of the car exploding. Do you have any other tips to reduce the heaviness of the app?
One thing that does confuse me though is the computer I constructed this app on ran it perfectly fine, and it only has specs slightly better than my one at home. Perhaps since I made the app on that device it can work there, but transferring all the data on the web is too much? Thanks for taking the time to check out my app.2024-06-20 at 5:43 am in reply to: Verge3D html stuck at 60% when transfering file to different device (Blender) #75076badbossParticipantthe app in zip could help. but not for sure ))) it will help only if I can reproduce the issue.
Well just let me know if you find anything wrong, and thank you for all the help thus far. Here is a link to a zipped version of the project.
https://drive.google.com/drive/folders/1ouWA-tabop2oON4D58A8FGNN4BlPFVqT?usp=sharing
2024-06-20 at 5:34 am in reply to: Verge3D html stuck at 60% when transfering file to different device (Blender) #75073badbossParticipantWell, in this case your question has no answer Nothing to say without the app itself.
Actually I did discover this error upon
checking the Dev menu again, though I am not sure how to interpret it.
I could also attach the ZIP file via google drive I downloaded from the original computer and you could check out the app itself, would that help?Attachments:
You must be logged in to view attached files.2024-06-20 at 5:01 am in reply to: Verge3D html stuck at 60% when transfering file to different device (Blender) #75069badbossParticipantI checked the Dev tools like what was recommended, but everything seemed to running fine. Everything in the network tab was 200 OK, and there were no issues in the debugger. I am not familiar with the Dev tools though, so perhaps I am missing something?
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