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When I changed the camera from Orbit to 1st person I got it working fine, however then the problem is that it only works on desktop, and on mobile it isn’t responsive and doesn’t work, so you lose all navigation on mobile if you use 1st person camera in Blender
This seems to be the most fundamental thing people need. On the Verge 3D puzzles section there is no class for ‘navigation’, given that everyone is asking for this could this not just be added into the Verge 3D puzzles section, so the ability to use WASD to control the camera and to fly