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alissa

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Viewing 15 posts - 16 through 30 (of 37 total)
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  • in reply to: drag move and rotate function #69369
    alissa
    Participant

    Okay I will try it like this. Do you know where I can find an example for working with keys? I didn’t find really much online.
    I have Orbit selected for the camera settings in blender. Do I need to change something in verge3d?

    in reply to: drag move and rotate function #69363
    alissa
    Participant

    I tried it today and it’s working but I have 2 problems: It would be good to be able to rotate my objects on every axis but when I combine the rotations for one mouse button it rotates in a weird way. So I I think I have to separate them somehow for every axis. Could I combine it with a keyboard key? For example if you press x (and drag) it rotates on the x axis?

    The other thing: I have assigned the right mouse button for scaling my objects and it’s working fine but by click I get a dropdown menu of the bowser. Is there a way for me to disable it?

    in reply to: drag move and rotate function #69341
    alissa
    Participant

    Thank you for your help, that was what I was looking for! So could I also combine Drag Scale with this technique and assign it the middle mouse button? And are the numbers 1 and 3 for the mouse buttons or what do they mean?

    in reply to: drag move and rotate function #69308
    alissa
    Participant

    Thank you guys for your answers! The best solution I think would be to have different mouse buttons for drag move and drag rotate because it’s not supposed to be for mobile platforms. Could you give me short example on how that would look like with puzzles? And is it also possible for a list of objects, or just individually?

    in reply to: UI buttons not working #69284
    alissa
    Participant

    If I am not wrong I embedded it here? Or is that not what you mean?

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    in reply to: UI buttons not working #69278
    alissa
    Participant

    I watched those tutorials while doing it and I can’t find my mistake.

    alissa
    Participant

    Okay thank you! I meant drawing free lines, not straight but like drawing with a pen into 3d space.

    in reply to: User uploading their own images #69147
    alissa
    Participant

    Oh ok. But isn’t the “create environment” puzzle for changing the environment material? That’s the way I understood it from reading the manual here: https://www.soft8soft.com/docs/manual/en/puzzles/Scenes.html#create_environment

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    in reply to: User uploading their own images #69144
    alissa
    Participant

    Is it possible to upload images as hdri background by using this puzzle? I tried it together with the “create Environment” puzzle? I tried but can’t figure out how to do it. Screenshot attached.

    (If not, could I change the material of a skydome like this?)

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    in reply to: User uploading their own images #69143
    alissa
    Participant

    Thank you kdv!

    alissa
    Participant

    Hi Kdv,
    sorry for the late answer. I don’t know what a SSR Pass is and how to activate, I tried to look online but can’t really find anything. I am new to this and still learning. Maybe you could show me what it is, if it’s not too much.

    alissa
    Participant

    I understand what they mean, but right now it’s confusing me.
    Maybe you can look at my file
    https://v3d.net/pl4

    Thank you.

    • This reply was modified 1 year, 1 month ago by alissa.
    • This reply was modified 1 year, 1 month ago by alissa.
    alissa
    Participant

    Thank you both for your answers!
    I have an issue with the object being transparent and reflecting the changing environment at the same time. As soon as I apply the ” simple refractions” puzzle the environment is no longer reflected at all. Is it possible to have both at once?

    alissa
    Participant

    I included the puzzle “remove puzzles post-effects” and now it’s working.

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    alissa
    Participant

    Thank you kdv!
    I have glaslike objects in my scene with the Post-processing puzzle “simple refraction”, but they don’t adapt to the change of the environment light. Do you know a way to fix this?

Viewing 15 posts - 16 through 30 (of 37 total)