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alfredCustomer
@tidlybit
i am using: macOS 10.12.6
apple “Reality Converter” needs macOS 10.15.
apple would like me to invest in a new computerusing Blender addon: “BlenderUSDZ-master” is a solution for me.
https://github.com/robmcrosby/BlenderUSDZI agree with that.
apple builds a walled and expensive garden for its customers.thank you for your contributions.
alfredCustomerHi Mikhail,
convertion from solid objects or nurbs surfaces to mesh, seems to be a big world with many possibilities.
Maybe it would be a good idea to have a tutorial on the optimal way?I will also test “Rhino” in this task.
Thank you too
alfredCustomerHello Jem,
i have to survive with free software.. :)Now i tried to export the CAD file with FreeCAD to OBJ.
it seems that now almost every edge is maked as sharp?The Decimate Modifier in Blender, does a good job, but of course i lose geometry.
I want to test “Fusion 360” on this matter whether it brings better results.
Thanks for your contribution
alfredCustomer@Jem
thank you very much for your video, but i think i’m out of luck
surfaces are not demarcated with sharp edges.
Is it because i exported a .stp file in “freeCAD” to .stl?
I have no idea.@ Mikhail
Thank you also for your information.
retopology and RetopoFlow are on my to do list.
i will also test Rhino in exporting stp to stl.if i have results i will report here.
alfredCustomeror ” 3D scann” ?
alfredCustomeris”Retopology” the aswer?
alfredCustomer:)
alfredCustomerHi Yuri,
disabling frustum culling was the solution
Thanks and
beware of the virusalfredCustomerI could watch for hours.
very beautiful
:)alfredCustomerHi,
the physics is not connected with the binary file size. It looks like your demo has too much geometry (or animation) in it.Hi Alexander,
I reconstructed the app with simple geometrie and now everything works fine!
alfredCustomerHi Juri
I’m curious about WebAssembly and created this little test app:
https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:1291c8f879/applications/test-the pysik/test-the pysik.html
My experience is that it takes much longer to save the app.
In the app Folder, there is now a file: “test-the pysik.bin” with
6.5MB!
It also seems to take a long time to load the app in the browser…My joy is not that big yet
alfredCustomerHi Yuri,
Thanks for the answer,
I will probably have to find another solution…alfredCustomerhow do we reproduce the difference?
Accelerate several times with the blue “drive” button,
then click “left” or “right” button.
the 1st app, is slithering
the 2nd app stops and turns
? :)alfredCustomerHi Yuri,
thanks for the hint
I was able to solve the problem with puzzle (‘disable deactivation’).maybe remarkable.
Deactivation occurs when the camera is changed!?Also noteworthy, the same app reacts differently depending on the verge version?
app out of: verge3d-blender-3.0.1
http://www.valtlbauer.de/Shooter_01/Index_auto.htmlapp out of: verge3d-blender-3.1.0-pre2
https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:5a4e9f7c1d/applications/Shooter_01/Index_auto.htmlalfredCustomerHi Verge team,
I have noticed
Physics in
3.1.0pre2 causes problems.
“apply impulse” only works a few times and then it stops responding.
in 3.0.1 it works perfekt?
if you need the app please let me knowgreetings
alfred -
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