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2024-06-08 at 10:17 am in reply to: Constraint Puzzles? In next release? Its in the docs now. #74643
Alexander Kovelenov
StaffHi,
Object section was already quite big, moreover 3ds Max devs also think that animation and constraints are closely related concepts:
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This reply was modified 8 months, 2 weeks ago by
Alexander Kovelenov.
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This reply was modified 8 months, 2 weeks ago by
Alexander Kovelenov.
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StaffI first tried creating the same procedural texture using shader nodes, but it didn’t work well in Verge3D. Is OSL fully supported by Verge3D?
Glad it helped! Most OSL shaders should work just fine, however we only support procedural textures, e.g. it’s not possible to compose a complex BSDF shader.
Alexander Kovelenov
StaffHi,
Thanks for the scene, it helped a lot!It appears that the OSL node inputs are not corresponding to the inputs in the shader itself. Maybe it’s a bug or a feature of Blender, but it causes crash in Verge3D. You can easily fix this by creating a new node with the same shader code so Blender assigns inputs in correct order:
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This reply was modified 8 months, 2 weeks ago by
Alexander Kovelenov.
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StaffHi jojopellerin,
Unfortunately, the S22 model has some driver issues which prevents it from entering AR mode. You can follow this bug report to see if there is any progress in fixing this issue.2024-05-28 at 5:46 am in reply to: Disable / Enable Rendering with Anti-aliasing on causes problems #74410Alexander Kovelenov
StaffHi,
Strange thing! The app should work correctly when changing canvas dimensions, could you please provide some example that reproduces this behavior?
Regarding hidden objects, why not hide them in the modelling software? This way there won’t be any glitches on startup.
Alexander Kovelenov
StaffHi I am getting problem as , When I open usdz file in chrome browser in Iphone XR , & when exit the AR view , the page is not reloading as it does in safari, so any solution how to reload the page when exit the AR view in IOSChrome, Thankyou for any solutions
Hi,
Currently Verge3D does not support AR for iOS version of the Chrome browser. We’re going to make it supported in the upcoming version though.-
This reply was modified 9 months ago by
Alexander Kovelenov.
Alexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffHi cralex75,
You can use custom code as kdv suggested, or the following puzzle set:
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This reply was modified 9 months, 2 weeks ago by
Alexander Kovelenov.
Alexander Kovelenov
StaffFixed this bug in Verge3D 4.7 preview 1.
2024-05-07 at 11:58 am in reply to: Blender 4.02/4.1 on Mac Internal Server Error 500 for Verge3D 4.5.1 and 4.6 #72930Alexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffHi,
Thanks for the example app. This is kinda serious bug which we’ll fix in the upcoming preview build v. 4.7 (can be expected on the next week). Meanwhile you can use the workaround suggested by KDV or text inputs to the “set style … css” inputs:
Regarding annotations in AR work, they should work as usual, provided you specify “allow html” in “enter AR mode” puzzle.
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This reply was modified 9 months, 3 weeks ago by
Alexander Kovelenov.
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