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Alexander KovelenovStaff
Hi,
There was Camera.controls object before Verge3D 4.7. Now it is called Camera.controlSettings to reflect the actual meaning of this structure. We keep both supported for a while, but I’d recommend reviewing your code (puzzles) to find the old construction and make proper adjustments.Alexander KovelenovStaffHi,
If the asset won’t be required anymore you might reset its source URL to free the memory (this will make it unusable after that):
If asset will be required, then we might need to consider making another puzzle However… using the snippet above you could restore the old video URL too!
- This reply was modified 4 months, 3 weeks ago by Alexander Kovelenov.
- This reply was modified 4 months, 3 weeks ago by Alexander Kovelenov.
- This reply was modified 4 months, 3 weeks ago by Alexander Kovelenov.
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You must be logged in to view attached files.Alexander KovelenovStaffYou might also install recent Blender to a directory in your home folder from the official website.
Alexander KovelenovStaffUnfortunately, the minimal Python version to run Verge3D is 3.7. The Rocky 8.10 release notes state that you have up to Python 3.12 available. Please install the recent version from the repos.
Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaff2024-08-23 at 8:17 am in reply to: Windows server 2019 – Running Verge3D Application on IIS 10 #76936Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaffHi, indeed the shape keys info gets lost for line rendering. However you might try to use the wireframe puzzle instead.
2024-08-19 at 7:03 am in reply to: Feature Request: API Control for Light Diffuse and Glossy Influence #76662Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaffIs it possible to temporarily hide Verge options when doing other tasks, such as modelling?
Hi, I think you might use 3ds Max’ menu editor for this.
Alexander KovelenovStaffAlexander KovelenovStaff -
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