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Alexander Kovelenov
StaffAlexander Kovelenov
StaffThere are several methods to stop the server:
- By using the http://localhost:8668/stop link
- By using the terminate.py script which is located in the manager directory inside the Verge3D installation
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This reply was modified 1 year ago by
Alexander Kovelenov.
Alexander Kovelenov
StaffMay I ask you, if the AR-Reality Sample is working with your Meta Quest 3 Headset?
Hi,
Unfortunately, AR and VR behave very differently in Puzzles, while Oculus provides a “mixed” experience. We need to make some refactoring in Puzzles and the engine to support this device properly. I’m going to add this task to our TODO list and assign it a somewhat higher priority.2024-02-09 at 6:07 am in reply to: Request : Please help artist-non-coding users with loading logos… #70325Alexander Kovelenov
StaffStarting from Verge3D 4.5 you can configure preloader image and colors right in the App Manager.
Alexander Kovelenov
StaffI have good news! PWA will be supported in Verge3D 4.6. Check out the preview build.
Alexander Kovelenov
StaffProgressive web apps will be supported in Verge3D 4.6. Check out the preview release.
Alexander Kovelenov
StaffHi,
Unfortunately, only the mode provided by default can be considered as “classic morhing”, i.e. it can be rendered in realtime engine in the most optimal way. Other modes will require not only refactoring of vertex shaders, but need more data provided to the shader and such will be less efficientAlexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffHowever, as per my follow up messages after the OP, I still do think this highlights the absolutely essential requirement for V3D app manager to have the ability to locally export a “clean” set of application only required files (without any non application specific files)
We’ll definitely look at this also!
Alexander Kovelenov
StaffHi,
We did some investigation and have some updates.
This looks scary on the first site, but in reality only privileged users can exploit this vulnerability (such as admins and sales staff).
I guess the guys who opened this issue just used some tool to scan the plugin code and posted the results.
Anyway, we are working to get rid of this issue altogether!
2024-01-04 at 9:04 am in reply to: glTF sneak peak shows all my arnold materials as black (except emissions) #69472Alexander Kovelenov
StaffAlexander Kovelenov
StaffHi,
Strange thing, the source paths are referred using the host name (dsl618) but destination use the mapped network drive (N:). Please provide some info so we could reproduce this issue.
How your max file was opened? Via host or network drive?
Which folder you open (host or drive) to specify the destination path?
If you select some other folder for export, not K001103 will it work?
Alexander Kovelenov
StaffI see! You might try to decrease the amount of rendered pixels by using set screen scale with value 1 or even less (0.75, 0.5).
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This reply was modified 1 year, 2 months ago by
Alexander Kovelenov.
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This reply was modified 1 year, 2 months ago by
Alexander Kovelenov.
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