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Alexander Kovelenov
StaffAlexander Kovelenov
StaffHi,
This is another thing you should keep in mind when working with Blender lights. If the light intensity is below threshold, the light itself does not affect rendering in Verge3D. You should either increase the global param Render→Shadows→Light Threshold, or enable Custom Distance checker on your light source.Alexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffHi, we test App Manager on 4K displays but we usually configure them to use increased pixel density instead of available workspace. We’ll look into your setup as well!
BTW, have you tried increasing web page zoom using ctrl+ ?
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This reply was modified 11 months, 3 weeks ago by
Alexander Kovelenov.
Alexander Kovelenov
StaffHi, we just release Verge3D 4.6 pre2. It should fix the issue of uploading big projects.
Alexander Kovelenov
StaffHi, please check out Verge3D 4.6 pre2 to confirm the issue has been resolved.
Alexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffSorry Alexander, again i don’t find where to send files for review…
Please use the contact form to send the link to the ZIP.
Alexander Kovelenov
StaffAlexander Kovelenov
StaffAlexander Kovelenov
StaffI tested my current project, and set PWA and offline ON.
Hi Claudio, thanks for testing!
Perhaps you forgot to perform to update your app in the App Manager? BTW, if you create a new app from scratch, will it work with PWA?
Also, please note, Apple devices won’t ask you to install PWA, you should use the “Add to Home Screen” feature instead.
Regarding AR, it looks strange! Does the reworked Augmented Reality demo (link) works for you?
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This reply was modified 1 year ago by
Alexander Kovelenov.
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This reply was modified 11 months, 3 weeks ago by
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