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2024-01-04 at 9:04 am in reply to: glTF sneak peak shows all my arnold materials as black (except emissions) #69472Alexander KovelenovStaffAlexander KovelenovStaff
Hi,
Strange thing, the source paths are referred using the host name (dsl618) but destination use the mapped network drive (N:). Please provide some info so we could reproduce this issue.
How your max file was opened? Via host or network drive?
Which folder you open (host or drive) to specify the destination path?
If you select some other folder for export, not K001103 will it work?
Alexander KovelenovStaffI see! You might try to decrease the amount of rendered pixels by using set screen scale with value 1 or even less (0.75, 0.5).
- This reply was modified 11 months, 1 week ago by Alexander Kovelenov.
- This reply was modified 11 months, 1 week ago by Alexander Kovelenov.
Alexander KovelenovStaffAlexander KovelenovStaffHi,
these devices come with Intel XE graphics, though it won’t be super-performant, most Verge3D demos should work seamlessly with it. Can you please provide content from these pages:about:gpu
See also if https://get.webgl.org/ cube rotates well.
Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaffSadly, I think I still have the same problem – see screenshot looking through the backside of a thin surface with double sided render settings and opaque blend mode enables with AO.
This appears to be the other issue (described in this topic), not the Emission factor.
Alexander KovelenovStaffHi all, please to update to Verge3D 4.5.1 to confirm the issue is resolved.
Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaffCheck out the updated puzzle in Verge3D 4.5 release!
2023-11-13 at 2:54 pm in reply to: [ GLIFTEK ] Plugin Pack: CONSTRUCTIVE SOLID GEOMETRY (csg) #68495Alexander KovelenovStaffSee also boolean operations puzzle introduced in Verge3D 4.5.
Alexander KovelenovStaff2023-11-07 at 7:29 am in reply to: Prevent objects/meshes from going or passing through other objects? #68252Alexander KovelenovStaff -
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