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Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaff
Hi,
This code should be executed like this:
bpy.ops.export_scene.v3d_gltf(filepath="/path/example.gltf")
- This reply was modified 1 day, 5 hours ago by Alexander Kovelenov.
- This reply was modified 1 day, 5 hours ago by Alexander Kovelenov.
Alexander KovelenovStaffAlexander KovelenovStaffAlexander KovelenovStaff2024-11-30 at 10:45 am in reply to: Blender file not connecting to puzzles after updating in the app manager. #79169Alexander KovelenovStaff2024-11-28 at 7:12 am in reply to: Remove Offset between Camera Control Object and Active Cam in VR #79138Alexander KovelenovStaff2024-11-28 at 6:11 am in reply to: Remove Offset between Camera Control Object and Active Cam in VR #79135Alexander KovelenovStaffHi,
Camera Control Object is the offset itself, however it does not mean the VR headset can’t move beyond its initial coordinates. You might need to create some “virtual bounding” to prevent that from happening.
P.S. I guess you’re already our customer, however we can’t find your email in our license registry. Please contact us so that we can update your forum account.
2024-11-27 at 7:03 am in reply to: Disable Verge3D WordPress Plugin Updates and Log Emails from send_form.php? #79123Alexander KovelenovStaffAlexander KovelenovStaffHi,
Unfortunately, this is how the things are done in new Blenders. Before we could “split” these two features and apply them independently, but now smoothing is performed by the modifier so you either bake it or not use at all (if you need shape keys present on the same mesh).
Alexander KovelenovStaffHi,
Sure! It should work just fine in Chrome and other browsers. See the sources of the Farmers Journey game for an example implementation:Also check out the docs.
- This reply was modified 3 weeks ago by Alexander Kovelenov.
- This reply was modified 3 weeks ago by Alexander Kovelenov.
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You must be logged in to view attached files.2024-11-26 at 11:28 am in reply to: Disable Verge3D WordPress Plugin Updates and Log Emails from send_form.php? #79098Alexander KovelenovStaffHi Pandern,
You can disable auto-updates for Verge3D using the standard WordPress feature located on the “Plugins” page in WP admin UI.Regarding email logs, set the DEBUG_WP_MAIL constant located in the utils.php file to true. The emails will appear in the “main-debug” directory inside the Verge3D upload directory, e.g. WP_INSTALLATION_DIR/wp-content/uploads/verge3d
Alexander KovelenovStaffAlexander KovelenovStaff -
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