Thanks for looking at it Xeon! Though I find that odd. Why would the source image’s banding have anything to do with the gradient texture? What’s shown should only be the gradient texture.
As a proof one can completely remove the HDRI image and just use the gradient in the background shader. Same banding happens. That makes me think this is independent of the HDRI used.
What do you think?
Attachments:
You must be
logged in to view attached files.