We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

White pixels artefact in transparent material

Home Forums General Questions White pixels artefact in transparent material

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #38016
    jamjam
    Customer

    Hey,

    I mapped some bushes to a simple plane and added an alpha.
    In Verge3D I get some white artifacts around the alpha border (I´ve attached an gif showing the issue).

    The white pixels get more prominent the further away the camera is. Close-Up they are not visible at all.

    I´ve tried PhysicalMtl and StandardMtl and all possible transparency settings.

    Not sure if this issue is caused by the very fine detail in the alpha map. I´ve also attach the alpha and diffuse map I´m using.

    Any help to fix this is very much appreciated.
    Thanks!

    Attachments:
    You must be logged in to view attached files.
    #38020

    Can you share max file?

    Co-founder and lead graphics specialist at Soft8Soft.

    #38022
    jamjam
    Customer

    Sure. I´ve attached the max file.

    #38053

    Hm, I have no such artifacts when tested a scene. What hardware do you use for testing? Can you test your scene on another computer?

    Co-founder and lead graphics specialist at Soft8Soft.

    #38056
    jamjam
    Customer

    Thanks for your reply. That´s odd.
    I´ve tested it on 3 different computers.
    My hardware specs are: Threadripper 1950X, GTX 1070. The other two have lower specs.
    I´ve also tested in Chrome and Firefox and with Verge3D 3.4 and 3.5. The white pixels appear on all computers and browsers.

    #38064

    It’s apper in sneak peak too or only when you export to the gltf. May be there some additional post-processing effects on the scene? Try also to play with blend type of the material by switching it to Mask type.

    Co-founder and lead graphics specialist at Soft8Soft.

    #38067
    jamjam
    Customer

    It appears in both, sneak peak and exported and also when using different blend types.
    I will test exporting it from a different computer with the latest 3.6 version later today.
    I will let you know if this fixed the issue.

    #38083
    jamjam
    Customer

    Exporting from another computer with 3.6 fixed the issue.
    Thanks for your help!

    #38084

    :good:

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 9 posts - 1 through 9 (of 9 total)
  • You must be logged in to reply to this topic.