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What are performance limitations

Home Forums General Questions What are performance limitations

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  • #79176
    sergeverge
    Participant

    I am Blender user and would like to know how many of following things Verge can handle:

      1. Mesh objects (for example simple cubes)
      2. Unique Animations
      3. Bones per armature
      4. Armatures and bones in general
      5. Materials
      6. Nodes per material
      7. Collections

    Also interested in information about “play animation” puzzle with “all objects” selector. How many animated objects it can play simultaneously?

    • This topic was modified 2 days, 12 hours ago by sergeverge.
    • This topic was modified 2 days, 12 hours ago by sergeverge.
    #79179
    kdv
    Participant

    There are no strict limitations. Performance will depend on your hardware specs.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #79182

    Hi sergeverge,
    Indeed this depends on the target hardware. However, on quite recent devices (both desktop and mobile) the answer to most of your questions would be “hundreds”.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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