We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

[.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION

Home Forums Bug Reports and Feature Requests [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION

Viewing 15 posts - 1 through 15 (of 18 total)
  • Author
    Posts
  • #35995

    Hi,

    I’m having console warning and 3D won’t load anymore

    [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
    [.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

    Chrome version: Version 87.0.4280.66 (Official Build) (64-bit)
    Verge3D version: Verge3D for Max 3.4.0

    #36003

    Can you try rebooting your computer?

    Chief 3D Verger | LinkedIn | Twitter

    #36005

    Still :-(

    But now it’s a different code

    [.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

    #36006

    can you share the link to your app?

    Chief 3D Verger | LinkedIn | Twitter

    #36028

    Hi,

    Sorry, this is still local. This was after the update, I wasn’t able to load anymore. Are there some requirements? Like Javascript/Typescript version?

    #36029

    I update my angular application also, still no luck. Please help :cry:

    #36030

    Bdw, when after the application loads, it shows the verge loader first then after loading it is just white screen then the WEBL console warnings

    #36033

    In Mozilla too. Please see attached files

    Attachments:
    You must be logged in to view attached files.
    #36073

    can you publish your app on Verge3D Network and share the link?

    Chief 3D Verger | LinkedIn | Twitter

    #36115

    Hi Yuri,

    I’ve managed to repro it on Stackblitz. Please check link

    https://angular-9-starter-pbgp4p.stackblitz.io/

    See, console logs for the warnings

    #36125

    Hi,

    it looks like the canvas has its height set to 0. This probably does not allow it to initialize properly.

    Chief 3D Verger | LinkedIn | Twitter

    #36133

    Hi,

    Hmm, so what does this mean? I updated the app Bdw, I set the sizes of Html, Body to fit the screen.

    #36143

    may be the Angular app sets it somehow to zero? May be this solution can help
    https://github.com/jtblin/angular-chart.js/issues/169

    Chief 3D Verger | LinkedIn | Twitter

    #36162

    Hi, still no luck :-( I’ve run through different versions of Angular and Verge3D. I keep wondering what causes the issue. And I think also there is something in the Angular app that conflicts with the rendering of the 3D something but this was really working before with Angular :wacko:

    #36166

    Hi, I found the issue now. It turns out I missed these styles

    #v3d-container {
        position: absolute;
        top: 0px;
        left: 0px;
        width: 100%;
        height: 100%;
    }

    :wacko: :wacko: :wacko: :wacko: :wacko: :wacko: :wacko:

Viewing 15 posts - 1 through 15 (of 18 total)
  • You must be logged in to reply to this topic.