Home › Forums › Bug Reports and Feature Requests › [.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION
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David Bujeda.
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2020-11-26 at 5:41 pm #35995
ninojoevelz(old)
CustomerHi,
I’m having console warning and 3D won’t load anymore
[.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
[.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
[.WebGL-000002B7C560B0A0] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
[.WebGL-00000230C002D480] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incompleteChrome version: Version 87.0.4280.66 (Official Build) (64-bit)
Verge3D version: Verge3D for Max 3.4.02020-11-27 at 6:42 am #36003Yuri Kovelenov
Staff2020-11-27 at 7:19 am #36005ninojoevelz(old)
CustomerStill
But now it’s a different code
[.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
[.WebGL-000001C88DD1CB50] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete2020-11-27 at 8:14 am #36006Yuri Kovelenov
Staff2020-11-27 at 2:37 pm #36028ninojoevelz(old)
CustomerHi,
Sorry, this is still local. This was after the update, I wasn’t able to load anymore. Are there some requirements? Like Javascript/Typescript version?
2020-11-27 at 2:38 pm #36029ninojoevelz(old)
CustomerI update my angular application also, still no luck. Please help
2020-11-27 at 2:39 pm #36030ninojoevelz(old)
CustomerBdw, when after the application loads, it shows the verge loader first then after loading it is just white screen then the WEBL console warnings
2020-11-27 at 3:30 pm #36033ninojoevelz(old)
CustomerIn Mozilla too. Please see attached files
Attachments:
You must be logged in to view attached files.2020-11-30 at 7:16 am #36073Yuri Kovelenov
Staff2020-12-01 at 4:07 am #36115ninojoevelz(old)
CustomerHi Yuri,
I’ve managed to repro it on Stackblitz. Please check link
https://angular-9-starter-pbgp4p.stackblitz.io/
See, console logs for the warnings
2020-12-01 at 8:16 am #36125Yuri Kovelenov
Staff2020-12-01 at 8:38 am #36133ninojoevelz(old)
CustomerHi,
Hmm, so what does this mean? I updated the app Bdw, I set the sizes of
Html, Body
to fit the screen.2020-12-01 at 11:49 am #36143Yuri Kovelenov
Staffmay be the Angular app sets it somehow to zero? May be this solution can help
https://github.com/jtblin/angular-chart.js/issues/1692020-12-02 at 8:07 am #36162ninojoevelz(old)
CustomerHi, still no luck
I’ve run through different versions of Angular and Verge3D. I keep wondering what causes the issue. And I think also there is something in the Angular app that conflicts with the rendering of the 3D something but this was really working before with Angular
2020-12-02 at 10:02 am #36166ninojoevelz(old)
CustomerHi, I found the issue now. It turns out I missed these styles
#v3d-container { position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; }
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