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- This topic has 21 replies, 2 voices, and was last updated 4 years, 6 months ago by Yuri Kovelenov.
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2020-04-17 at 9:37 am #25977research123Participant
Hi Guys
I went through the chrome flags settings as shown here:
1 ———————–
But in Chrome in my device I still get the red warning that AR is not supported when clicking on the green AR button.Any ideas?
Samsung A30 with Chrome 81.0.4044.96Regular AR Apps work on my phone though
2a ———————–
Is it possible to test for AR and hide the “Enter AR” button if AR is not available2b ———————–
Is it possible to test for AR android vs ios, and serve a USDZ to apple devices instead of the verge android version? (or just make the android version work on ios – even if it means using chrome on ios)2020-04-17 at 11:26 am #25982Yuri KovelenovStaffHi,
have you installed ARCore on your device?
is it possible to test for AR and hide the “Enter AR” button
yep, see the puzzles in that example where AR is detected
AR android vs ios, and serve a USDZ to apple devices
Sorry USDZ is not supported, as this tech does not allow for full control/interactivity. We are expecting iOS to support WebXR eventually.
2020-04-17 at 11:43 am #25984research123ParticipantYes I have ARCore installed (it installs automatically when running an ar app made with Unity) and I can see it in my list of apps on the phone
“Goolge Play Services for AR”
….unlocks reality experiences built using ARCore2020-04-17 at 1:48 pm #25990Yuri KovelenovStaffcould you try if you can enter AR on this page?
https://immersive-web.github.io/webxr-samples/immersive-ar-session.html2020-04-17 at 2:54 pm #25996research123ParticipantYes that link works thanks.
Hmm why the verge3d little guy with his pitchfork doesnt work then?
2020-04-17 at 3:15 pm #25997Yuri KovelenovStaffjust to make sure, are you trying this link?
https://cdn.soft8soft.com/demo/applications/augmented_reality/augmented_reality.html2020-04-17 at 3:29 pm #25998research123Participantyes I’m using that one, but that one doesnt work my side for some odd reason
The other one with planets and space rocks does work great however
2020-04-18 at 6:37 am #26012Yuri KovelenovStaff2020-04-18 at 9:03 pm #26021research123ParticipantYes I’m sure all 3 those are enabled
I also have a 4th WebXR experimental switch, but it makes no difference if that is on or off.
This does not work:
https://cdn.soft8soft.com/demo/applications/augmented_reality/augmented_reality.htmlBut this works fine:
https://immersive-web.github.io/webxr-samples/immersive-ar-session.html2020-04-20 at 7:39 am #26116Yuri KovelenovStaff2020-04-20 at 9:41 am #26143research123ParticipantYes I also have a Galaxy S7 running Android 8, and on that phone it works
Dont know why same setup in my Samsung A30 doesnt work!
2020-04-20 at 9:54 am #26144Yuri KovelenovStaff2020-04-20 at 10:38 am #26152research123Participanton my A30 I’m running:
Android 10
Chrome 81.0.04044.111
Google Play Services for AR 1.16.2003020462020-04-20 at 12:52 pm #26164Yuri KovelenovStaffcan you try if this example works for you?
https://immersive-web.github.io/webxr-samples/hit-test.html2020-04-20 at 1:14 pm #26167research123ParticipantYes that works, it adds flowers as I tap the floor
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