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Voronoi texture cells and crackle in version 2.11.1

Home Forums Bug Reports and Feature Requests Voronoi texture cells and crackle in version 2.11.1

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  • #12993
    illussimo
    Customer

    Hello,
    Great news, nearly all Voronoi texture variants are working! :good: The only one that is not yet working is Cells with crackle. :scratch:
    :bye: Simone

    #13017

    Thanks Simone, we’ll take a look.

    Update – the reason why we did not implement this setting right is that it requires an advanced feature from GLSL (shader language), namely, the bitwise operators, that are used in EEVEE. There is no equivalent of it in WebGL 1.0, so the implementation of Voronoi texture can only be approximate.

    This, however, may change after we support WebGL 2.0 in Verge3D. WebGL 2.0 offers this feature and is more close to EEVEE in general. At the moment it is only supported on a half of devices, but the trend is positive.

    So my general advice would be to not rely on the setting now. Even when WebGL 2.0 support will be added, it wouldn’t properly work for a half of users.

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