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Verge3D tools plugin

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Viewing 3 posts - 31 through 33 (of 33 total)
  • Author
    Posts
  • #75098
    studiogijs
    Customer

    @kdv77kdv no problem, it seems to work really well. I placed the material I want to change on top in the stack in blender, so that I can pick the first submat in the list easily, as it defaults to that. Then when I want to go back to one mat, I can simply add the material that has been assigned to the second in the stack, to the whole object the normal way.
    Thanks for making this plugin!

    #77252
    anan
    Participant

    Hello, I saw your plugin description on gumroad that it only supports verge3d 4.0.0-4.2.0 and 4.3.1+, I am not sure whether it supports the latest verge3d version such as 4.6.0. A few days ago, before I found your plugin, I bought another plugin “GLIFTEK_v3d_Plugins_Objects”, unfortunately it can’t be used normally in the new verge3d, and I can’t contact the author. So I want to confirm with you before buying your plugin. Thank you very much! :rose:

    #77253
    kdv
    Participant

    only supports verge3d 4.0.0-4.2.0 and 4.3.1+

    It just means that only 4.3.0 is not supported.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

Viewing 3 posts - 31 through 33 (of 33 total)
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