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Verge3D Plugin: Teleport

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Viewing 6 posts - 76 through 81 (of 81 total)
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    Posts
  • #68870
    ma77hew
    Participant

    @kdv You mention that it will work with first person controls, so using ADWS keys it would still function? Thanks for your help.

    #68872
    kdv
    Participant

    Yes, if you remove/disable this puzzle

    and enable panning in Blender. Otherwise the WASD keys won’t work.

    https://v3d.net/qmv

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #68874
    ma77hew
    Participant

    I also like to include Pointer lock so that users can still navigate with their mouse. However, it hides the mouse. Can you advise on that?

    Might be interested in contracting you for some work. Please let me know what you think about this.

    #68875
    kdv
    Participant

    I also like to include Pointer lock so that users can still navigate with their mouse

    Then what’s the point to use teleporting? :scratch:

    Might be interested in contracting you for some work.

    kdv[at]izh[dot]com

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #68876
    ma77hew
    Participant

    Camera Puzzles Tutorial – Empty Follows Mouse Object

    I tried to recreate the puzzle setup here to achieve something similar to point lock but could not figure it out. Teleport was one of the alternative options where users can navigate a 3D scene and still see their mouse to interact with 3d objects.

    • This reply was modified 1 year ago by ma77hew.
    #70137
    ma77hew
    Participant

    Hello @kdv I have sent you an email about a job. Let me know if you’ve received it.

Viewing 6 posts - 76 through 81 (of 81 total)
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