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Verge3D & Blender in mm units outputs nothing

Home Forums Bug Reports and Feature Requests Verge3D & Blender in mm units outputs nothing

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  • #37105
    Petro
    Customer

    Change in Blender units to mm, modify scale to 0.001 and change distance view to 10000, draw 2 cubes like 2500 x 200 x 2000 mm and scale your camera to view everything correctly, export gltf and blend in your app and reload app in browser… there will be a blank screen.

    #37219

    You can achieve it’s quicker by just scaling camera, so solution is to neve scale a camera;). Instead of this better to use Size in Viewport Display of camera settings.

    Co-founder and lead graphics specialist at Soft8Soft.

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