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Home Forums Official Announcements Verge3D 4.0 pre3 available!

Viewing 14 posts - 16 through 29 (of 29 total)
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  • #50658
    paul.abele
    Customer

    It’s ok (a bit of cache)

    #50709

    Hi Yuri, Hi Alexander,

    I tried 3.9.1 and it does not change the colors, which is good.
    Could you nevertheless please comment on the issue which I have described above & in the 4.P2 thread regarding these color changes in the 4P2 & 4P3 versions?

    Thank you.

    Kind regards,

    Franziska

    Yuri, Alexander,

    thanks for fixing the download.
    Unfortunately I still run into the problem with my materials changing color and translucency when upgrading to 4.0. I did also hit the upgrade button for the app.
    See my last post in this thread for images showing the issue:

    Verge3D 4.0 pre2 available!

    <iframe class=”wp-embedded-content” sandbox=”allow-scripts” security=”restricted” style=”position: absolute; clip: rect(1px, 1px, 1px, 1px);” title=”“Verge3D 4.0 pre2 available!” — Soft8Soft” src=”https://www.soft8soft.com/topic/verge3d-4-0-pre2-available/embed/#?secret=yHMvtsWu69&#8243; data-secret=”yHMvtsWu69″ marginwidth=”0″ marginheight=”0″ scrolling=”no” width=”600″ height=”338″ frameborder=”0″></iframe>

    In 3.9 I am very happy with the materials, but in 4.0 (default configuration after installation) the tires change colors from black to white and the panels get weirdly transparent.
    Any ideas what might cause this?

    Thanks for looking into a solution & have a nice weekend,

    Franziska

    #50858
    jamdalu
    Customer

    Same problem here – app shows made with verge 3d trial with active license.

    #50867

    app shows made with verge 3d trial with active license

    are you using the preview build of v.4.0? we fixed this in a later preview build.

    Chief 3D Verger | LinkedIn | Twitter

    #50892
    Eugene Zos
    Customer

    Our license is not working with v4
    We renew every year, that includes Blender and Max.
    Our maintenance is not expired yet.
    Please advise.

    #50917

    Our license is not working with v4

    is it rejecting to activate or something else?

    Chief 3D Verger | LinkedIn | Twitter

    #51059
    ppjskk
    Participant

    Hello!

    verge3d texture parameter(Anisotropic filtering) is a rollback, when value change.

    Attachments:
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    #51067

    verge3d texture parameter(Anisotropic filtering) is a rollback, when value change.

    Thank you for reporting this. Fortunately, this issue affects the UI only, with export working as before. Anyway, we’ll fix this ASAP.

    Chief 3D Verger | LinkedIn | Twitter

    #51100
    quangngoc
    Customer

    Dear support team,
    I just installed the new version (4.0.0 pre3) for 3dsmax. When I open a link in Safari 15.4 or Chrome, the rendering issue is fixed. But if I open that link from Messenger or I embed the link in an iframe, the rendering problem still appears.
    Please have a look with it.

    #51102

    can you share the link that does not work for you? can be a cache issue

    Chief 3D Verger | LinkedIn | Twitter

    #51110
    quangngoc
    Customer

    can you share the link that does not work for you? can be a cache issue

    Yeah, you’re right. I clear the cache and everything works fine. Thanks

    #51227
    Avier3D
    Customer

    -deleted.

    #51254
    jamdalu
    Customer

    I just installed the new version (4.0.pre3) but when I launch the application, I have on the screen “made with verge trial version” while I have a license (until April 15). How can I
    do there?

    Did you update your application after the upgrade?

    Attachments:
    You must be logged in to view attached files.
    #51498
    robwu01
    Participant

    Hi,

    I think this has been asked before, but would it be possible to mimic a folder structure in a (Blender) project regarding images?

    We had a project with a ton of images, and they all end up in the root of the project folder after export of the Blender scene.

    It would be nice to see these in a separate images/pictures folder i the root after export.
    So basically mimic the blender folders (when there’s a images folder available), or create a images folder during export, and be sure all images are in there and links updated after export.

    Maybe v4.1? ;)

    Rob

    Below sea level: 52.213545 Lat, 4.422061 Long

Viewing 14 posts - 16 through 29 (of 29 total)
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