Hi Soft8Soft!
Whenever I use texture compression w/ 4.0, my scene exports to only a black screen– do you have any idea why that would be happening?
Filtering is off and compression is set to auto in the Node sidetab.
Sidebar: Also, is there any way that a puzzle for deviceorientation could be added to the final version of 4.0? To enhance V3D experience for mobile users?
I have the same problem with the black screen on an application initially created with Version 3.9.
I did the following already:
Copying the files basis_transcoder.js and basis_transcoder.wasm from the folder of a new application which I created with 4.0 into the folder of my existing 3.9 application.
I did also rewrite the gltf file. Tried it with and without texture compression both times I got a black screen.
Before it was working, now its all black.