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Verge3D 3.0 pre1 available!

Home Forums Official Announcements Verge3D 3.0 pre1 available!

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Viewing 15 posts - 1 through 15 (of 27 total)
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  • #23367

    We are exited to present the first preview build of the upcoming Verge3D 3.0! Please help us make it better by providing us with your valuable feedback.

    Chief 3D Verger | LinkedIn | Twitter

    #23368

    Puzzles Editor

    The layout of the Puzzles editor has been changed. The workspace is now always fullscreen, while the 3D rendering is contained in a floating viewport window. This window can be moved, resized, hidden or paused. Such the change allows you to better focus on working with puzzles, and to quickly check how your app will look on different screen resolutions.

    The viewport window will display checker pattern should you make the background transparent (e.g. with the configure application puzzle).

    The settings of the Puzzles editor are now saved within the visual_logic.xml file, rather than in the browser’s temporary storage. This makes it possible to restore the settings if Puzzles are opened with another browser or workstation.

    The shortcut Ctrl-X can now be used to run the puzzles.

    App Manager

    When a new app is created, the App Manager displays a link to its page, saving you from searching in the list of applications.

    Navigating to the app page is also suggested if you try to create an app which already exists.

    Also the delete app button is now available.

    We added a new setting, “Upload app sources”, to the App Manager (disabled by default). It controls whether the source files (blend, max, ma/mb, Puzzles’ visual_logic.xml and its backups) are uploaded to Verge3D Network.

    Verge3D Network’s file directory is now displayed in a much clearer tree-based view, which allows you to select sub-trees for removing from Verge3D Network.

    A new feature for uploading zipped projects is available. With it, you can share entire projects via Verge3D Network with your colleagues, customers or Verge3D developers.

    Puzzles

    A new select option, “container”, is now available in HTML DOM selector puzzle. This option gives you the access to the container element in which the WebGL canvas is wrapped. We recommend to use this element instead of body to add new HTML elements to.

    The after parameter of the set timer puzzle has been renamed as interval for more clarity.

    Various other features

    Developer Kit builds are now offered to Enterprise customers instead of just source code included in Verge3D distribution. This is a framework intended to simplify the process of modifying the engine. See the docs for more info on how to use it.

    Messages that are output in System Console (Blender), Script Editor (Maya) or MAXScript Listener (3ds Max) are now easier to distinguish from other messages thanks to V3D prefix added, e.g.:

    V3D-INFO: Starting glTF 2.0 export
    V3D-INFO: Initialize Verge3D plugin
    etc

    We fixed a rare issue in the WordPress plugin which prevented it from working with some WordPress themes.

    Some features of Three.js r113 were backported to Verge3D. Among them:

    • Improved image-based lighting
    • Light probes (for now JavaScript only)
    • Better VR support (controllers etc)
    • Improved performance
    • VSM shadows (for now JavaScript only)

    and others.

    Our own backend for glTF-compliant materials is now used instead of Three.js-based one. The main difference is that it follows the standard more accurately. Particularly, multiple UVs and ambient occlusion can now be properly handled without hacks.

    Blender-specific

    The Window output and the Object field of the Texture Coordinate node are now supported. See this forum topic for possible uses.

    We fixed the issue reported on the forums which was related to material animation of multi-material objects.

    Some of Blender 2.82’s new functionality was supported. Particularly, the new options of the Math node can now be used: Compare, Hyperbolic Cosine, Hyperbolic Sine, Hyperbolic Tangent, To Degrees, Exponent, Inverse Square Root, Multiply Add, Pingpong, To Radians, Sign, Smooth Maximum, Smooth Minimum, Snap, Truncate, and Wrap.

    We fixed crash of Blender 2.82’s Geometry and Map Range nodes. The yet-to-be-supported node Vector Displacement will no longer crash too.

    Max-specific

    We fixed the issue with Verge3D settings missing for imported 3ds Max scenes. This also improves the work of the “Send to 3ds Max” operator and the FBX importer plugin.

    Maya-specific

    Learn here about the features added to Verge3D for Maya.

    Chief 3D Verger | LinkedIn | Twitter

    #23370

    Grab this preview build from the Downloads page!

    Chief 3D Verger | LinkedIn | Twitter

    #23378
    Andrejus
    Participant

    Cool :good: :good: :good:

    #23383
    Dzynek
    Participant

    Hello :)

    I have a problem with Verge3D 3.0 pre1 because Button: “App Manager” does not work “500: Internal Server Error” (http: // localhost: 8668 /)

    Button: “Sneak Peek” works fine

    Blender 2.81a and windows 10 64Bit

    Regards

    #23387
    Branden Coker
    Customer

    I’m having the same issue here. Also on Windows 10. Getting the error in Chrome and Edge. Had no issues running it on my system at work this morning, but at home it’s a no-go.

    #23389

    Sorry guys! We fixed that 500 error issue and re-uploaded the builds. Let us know if everything is fine now.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #23396
    Dzynek
    Participant

    Still doesn’t work :negative:

    #23401

    Sorry again, I forgot about Windows exe builds. :wacko: Check it out, the new builds should work properly!

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #23402
    Dzynek
    Participant

    Unfortunately still the same :(

    Read prefs: C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\config\userpref.blend
    AL lib: (EE) UpdateDeviceParams: Failed to set 48000hz, got 44100hz instead
    found bundled python: E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\python
    Warning: class EXPORT_SCENE_OT_v3d_gltf contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\__init__.py:182
        assign as a type annotation: EXPORT_SCENE_OT_v3d_gltf.export_sneak_peek
    Warning: class EXPORT_SCENE_OT_v3d_gltf contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\__init__.py:182
        assign as a type annotation: EXPORT_SCENE_OT_v3d_gltf.filter_glob
    Warning: class EXPORT_SCENE_OT_v3d_glb contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\__init__.py:183
        assign as a type annotation: EXPORT_SCENE_OT_v3d_glb.export_sneak_peek
    Warning: class EXPORT_SCENE_OT_v3d_glb contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\__init__.py:183
        assign as a type annotation: EXPORT_SCENE_OT_v3d_glb.filter_glob
    Warning: class V3DCollectionSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:664
        assign as a type annotation: V3DCollectionSettings.enable_export
    Warning: class V3DExportSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:666
        assign as a type annotation: V3DExportSettings.bake_modifiers
        assign as a type annotation: V3DExportSettings.copyright
        assign as a type annotation: V3DExportSettings.export_constraints
        assign as a type annotation: V3DExportSettings.export_custom_props
        assign as a type annotation: V3DExportSettings.export_animations
        assign as a type annotation: V3DExportSettings.export_frame_range
        assign as a type annotation: V3DExportSettings.export_move_keyframes
        assign as a type annotation: V3DExportSettings.lzma_enabled
        assign as a type annotation: V3DExportSettings.optimize_attrs
        assign as a type annotation: V3DExportSettings.aa_method
        assign as a type annotation: V3DExportSettings.use_hdr
        assign as a type annotation: V3DExportSettings.use_shadows
        assign as a type annotation: V3DExportSettings.shadow_map_type
        assign as a type annotation: V3DExportSettings.shadow_map_side
        assign as a type annotation: V3DExportSettings.bake_armature_actions
        assign as a type annotation: V3DExportSettings.bake_text
        assign as a type annotation: V3DExportSettings.collections_exported_idx
    Warning: class V3DOutlineSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:668
        assign as a type annotation: V3DOutlineSettings.enabled
        assign as a type annotation: V3DOutlineSettings.edge_strength
        assign as a type annotation: V3DOutlineSettings.edge_glow
        assign as a type annotation: V3DOutlineSettings.edge_thickness
        assign as a type annotation: V3DOutlineSettings.pulse_period
        assign as a type annotation: V3DOutlineSettings.visible_edge_color
        assign as a type annotation: V3DOutlineSettings.hidden_edge_color
        assign as a type annotation: V3DOutlineSettings.render_hidden_edge
    Warning: class V3DSceneSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:669
        assign as a type annotation: V3DSceneSettings.outline
        assign as a type annotation: V3DSceneSettings.export_layers
    Warning: class V3DObjectSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:670
        assign as a type annotation: V3DObjectSettings.anim_auto
        assign as a type annotation: V3DObjectSettings.anim_loop
        assign as a type annotation: V3DObjectSettings.anim_repeat_infinite
        assign as a type annotation: V3DObjectSettings.anim_repeat_count
        assign as a type annotation: V3DObjectSettings.anim_offset
        assign as a type annotation: V3DObjectSettings.render_order
        assign as a type annotation: V3DObjectSettings.frustum_culling
        assign as a type annotation: V3DObjectSettings.use_shadows
    Warning: class V3DCameraSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:671
        assign as a type annotation: V3DCameraSettings.controls
        assign as a type annotation: V3DCameraSettings.enable_pan
        assign as a type annotation: V3DCameraSettings.rotate_speed
        assign as a type annotation: V3DCameraSettings.move_speed
        assign as a type annotation: V3DCameraSettings.orbit_min_distance
        assign as a type annotation: V3DCameraSettings.orbit_max_distance
        assign as a type annotation: V3DCameraSettings.orbit_min_polar_angle
        assign as a type annotation: V3DCameraSettings.orbit_max_polar_angle
        assign as a type annotation: V3DCameraSettings.orbit_min_azimuth_angle
        assign as a type annotation: V3DCameraSettings.orbit_max_azimuth_angle
        assign as a type annotation: V3DCameraSettings.orbit_target_object
        assign as a type annotation: V3DCameraSettings.orbit_target
        assign as a type annotation: V3DCameraSettings.fps_collision_material
        assign as a type annotation: V3DCameraSettings.fps_gaze_level
        assign as a type annotation: V3DCameraSettings.fps_story_height
    Warning: class V3DShadowSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:672
        assign as a type annotation: V3DShadowSettings.bias
        assign as a type annotation: V3DShadowSettings.map_size
        assign as a type annotation: V3DShadowSettings.radius
        assign as a type annotation: V3DShadowSettings.camera_near
        assign as a type annotation: V3DShadowSettings.camera_far
        assign as a type annotation: V3DShadowSettings.camera_size
        assign as a type annotation: V3DShadowSettings.camera_fov
    Warning: class V3DLightSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:673
        assign as a type annotation: V3DLightSettings.shadow
    Warning: class V3DMaterialSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:674
        assign as a type annotation: V3DMaterialSettings.alpha_add
        assign as a type annotation: V3DMaterialSettings.render_side
        assign as a type annotation: V3DMaterialSettings.depth_write
        assign as a type annotation: V3DMaterialSettings.depth_test
        assign as a type annotation: V3DMaterialSettings.dithering
        assign as a type annotation: V3DMaterialSettings.gltf_compat
    Warning: class V3DTextureSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:675
        assign as a type annotation: V3DTextureSettings.anisotropy
    Warning: class V3DTextureNoiseSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:676
        assign as a type annotation: V3DTextureNoiseSettings.falloff_factor
        assign as a type annotation: V3DTextureNoiseSettings.dispersion_factor
    Warning: class V3DLineRenderingSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:677
        assign as a type annotation: V3DLineRenderingSettings.enable
        assign as a type annotation: V3DLineRenderingSettings.color
        assign as a type annotation: V3DLineRenderingSettings.width
    Warning: class V3DCurveSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:678
        assign as a type annotation: V3DCurveSettings.line_rendering_settings
    Warning: class V3DMeshSettings contains a property which should be an annotation!
    C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\verge3d\custom_props.py:679
        assign as a type annotation: V3DMeshSettings.line_rendering_settings
    Traceback (most recent call last):
      File "C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\armory.py", line 246, in execute
        import start
    ModuleNotFoundError: No module named 'start'
    
    location: E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\scripts\modules\bpy\ops.py:201
    
    location: E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\scripts\modules\bpy\ops.py:201
    Error: Traceback (most recent call last):
      File "C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\armory.py", line 246, in execute
        import start
    ModuleNotFoundError: No module named 'start'
    
    location: E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\scripts\modules\bpy\ops.py:201
    
    Traceback (most recent call last):
      File "C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\armory.py", line 359, in on_load_post
        bpy.ops.arm_addon.start()
      File "E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\scripts\modules\bpy\ops.py", line 201, in __call__
        ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Error: Traceback (most recent call last):
      File "C:\Users\Dzin\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\armory.py", line 246, in execute
        import start
    ModuleNotFoundError: No module named 'start'
    
    location: E:\Verge3D\Verge3.0beta\blender-2.81a-windows64\2.81\scripts\modules\bpy\ops.py:201
    
    Starting App Manager server (port 8668, package BLENDER)
    #23404

    It may be something else… do you have a file named “package.json” inside your Verge3D installation directory? Do you have something in Blender’s scripts path (if so, you need to clear this field)?

    BTW the issue you provided is actually some Armory addon bug.

    Attachments:
    You must be logged in to view attached files.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #23408
    Dzynek
    Participant

    did not help :(

    1. I removed the “Armory3D” add-on
    2. I created the directory “blender-2.81a-windows64 \ 2.81 \ config” to have separate settings in Blender
    3. I do not have this file “” package.json “inside your Verge3D installation directory”
    4. I deleted everything from the “C: \ Users \ Dzin \ AppData \ Local \ Temp \” directory (Temporary Files in File Paths settings)

    #23413

    Hi,

    You might try the following:

    1. remove everything from the Scripts field in Blender preferences
    2. it looks like you are still using the buggy build – download Verge3D 3.0 again (we replaced the build earlier today)

    Chief 3D Verger | LinkedIn | Twitter

    #23420
    Dzynek
    Participant

    Thanks, it works :good:

    1. I downloaded Verge3D 3.0 pre1.
    2. This time I uninstalled the previous version of Verge.
    3. “remove everything from the Scripts field in Blender preferences”
    4. I installed Verge.
    5. I removed “blender-2.81a-windows64\2.81\config” because Blender didn’t see Verge in the add-ons.

    #23430

    :good:

    Chief 3D Verger | LinkedIn | Twitter

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