We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Verge3D 2.9 pre4 build available!

Home Forums Official Announcements Verge3D 2.9 pre4 build available!

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #9184

    Play animation was upgraded. It is now configurable and much more powerful.

    Play Animation Puzzle

    The option which enables HDR rendering moved to the exports settings panel in both 3ds Max and Blender.

    [Blender only] Our Scooter demo is included in the build this time! Feel free to try it out and test before the final 2.9 release.

    The Depth of Field effect was improved. It’s now based on a more robust and precise algorithm. We’ve also rethought some of the DOF settings such as maximum amount of blur and aperture.

    Dithering option was added to material settings. It can help eliminate or reduce banding.

    App Manager now reports how many days are left from the renewal grace period.

    App Manager Grace Period

    [Blender only] Various Blender 2.8 integration stability improvements. Particularly skinned objects are now exported.

    Performance profile puzzle introduced. From now on you can easily find out all bottlenecks affecting performance of your app.

    HDR textures are now loaded significantly faster thanks to their processing moved to GPU.

    [Blender only] Texture node panel in Blender 2.8 now has the anisotropic filtering option.

    Anisotripic filterning in Blender 2.80

    Attachments:
    You must be logged in to view attached files.

    Chief 3D Verger | LinkedIn | Twitter

    #9198
    Andrejus
    Participant

    :good:

    #9250
    illussimo
    Customer

    Great and very useful improvements again. Congratulations also for the super cool Scooter demo! :good: I found it also very useful to improve my own projects. :yes:
    I’m already trying out a lot of things with very good results and can’t wait for the final release…
    :good: :good: :bye:
    Simone

    #9251

    Simone, thanks for trying out this build! The stable release can be expected later this week. :bye:

    Chief 3D Verger | LinkedIn | Twitter

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.