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Verge 4.7.1issue with Blender 4.2

Home Forums General Questions Verge 4.7.1issue with Blender 4.2

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #78070
    visualizer
    Customer

    I experienced a strange issue with blender 4.2
    even a basic scene in blender 4.2 doesn’t show up in verge sneak peak or after published.
    Its almost appears invisible & weird thing happens is, if I remove all materials objects display in sneak peak but if I assign any material they disappear.
    This never happened before. whats the cause of such error.
    Is there anything I am missing or not doing correct?

    When this scene taken through Blender 4 it works normal. nothing wrong.

    • This topic was modified 1 month, 4 weeks ago by visualizer.
    • This topic was modified 1 month, 4 weeks ago by visualizer.
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    #78076
    kdv
    Participant

    Press F12 and most likely you will see a shader compilation error message…

    100% of all changes, introduced between 3.6.9 and 4.2, are not needed at all for modelling for Verge3D :wacko: The material tab became awfull :negative:

    • This reply was modified 1 month, 4 weeks ago by kdv.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78095
    visualizer
    Customer

    I could figure that it is mostly the shader error after seeing the behavior of file.

    However I didnt get what you mean by material tab, If you mean Blender then the scene has only 3 materials but if you mean something else then I dont know.

    My question is without changing anything in the file how it works well through Blender 4 & not 4.2.

    Overall it wen sightly above my head honestly.

    #78096
    kdv
    Participant

    how it works well through Blender 4 & not 4.2.

    as a variant, something has been changed in Principled BSFD in 4.2 and it’s not exported correctly by Verge3D addon. Just show that error on a screenshot…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78123
    visualizer
    Customer

    Right.
    They are also updating in 4.3 with additional metalness parameter.

    #78132
    kdv
    Participant

    However I didnt get what you mean by material tab, If you mean Blender

    Do you see how to disable shadows for materials? Do you see how to disable transparency for materials? No. Now all materials are exported as transparent with the alpha level 1.0 :negative: These were just thoughts out loud about the new Blender )))

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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