Home › Forums › General Questions › Verge 4.7.1issue with Blender 4.2
- This topic has 5 replies, 2 voices, and was last updated 1 month, 3 weeks ago by kdv.
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2024-10-24 at 11:16 am #78070visualizerCustomer
I experienced a strange issue with blender 4.2
even a basic scene in blender 4.2 doesn’t show up in verge sneak peak or after published.
Its almost appears invisible & weird thing happens is, if I remove all materials objects display in sneak peak but if I assign any material they disappear.
This never happened before. whats the cause of such error.
Is there anything I am missing or not doing correct?When this scene taken through Blender 4 it works normal. nothing wrong.
- This topic was modified 1 month, 4 weeks ago by visualizer.
- This topic was modified 1 month, 4 weeks ago by visualizer.
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You must be logged in to view attached files.2024-10-24 at 12:16 pm #78076kdvParticipantPress F12 and most likely you will see a shader compilation error message…
100% of all changes, introduced between 3.6.9 and 4.2, are not needed at all for modelling for Verge3D The material tab became awfull
- This reply was modified 1 month, 4 weeks ago by kdv.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-24 at 5:27 pm #78095visualizerCustomerI could figure that it is mostly the shader error after seeing the behavior of file.
However I didnt get what you mean by material tab, If you mean Blender then the scene has only 3 materials but if you mean something else then I dont know.
My question is without changing anything in the file how it works well through Blender 4 & not 4.2.
Overall it wen sightly above my head honestly.
2024-10-24 at 5:34 pm #78096kdvParticipanthow it works well through Blender 4 & not 4.2.
as a variant, something has been changed in Principled BSFD in 4.2 and it’s not exported correctly by Verge3D addon. Just show that error on a screenshot…
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2024-10-25 at 6:40 pm #78123visualizerCustomerRight.
They are also updating in 4.3 with additional metalness parameter.2024-10-26 at 9:21 pm #78132kdvParticipantHowever I didnt get what you mean by material tab, If you mean Blender
Do you see how to disable shadows for materials? Do you see how to disable transparency for materials? No. Now all materials are exported as transparent with the alpha level 1.0 These were just thoughts out loud about the new Blender )))
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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