Home › Forums › Graphics / 3ds Max › Verge 3d not seen in 3ds max 2020
- This topic has 11 replies, 4 voices, and was last updated 5 years, 3 months ago by Yuri Kovelenov.
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2019-08-26 at 11:28 am #18133LuvanimationParticipant
Hi, cannot see the verge 3d menu in 3ds max 2020
2019-08-26 at 11:47 am #18135Mikhail LuzyaninStaffGo to Utilities => MaxScript => choose Verge3D from drop down menu => click on Register Verge3D Menu
Co-founder and lead graphics specialist at Soft8Soft.
2019-09-17 at 8:02 am #18911jezukCustomerMikhail’s suggestion doesn’t work either. Under Utilities there is nothing about Verge3d
2019-09-17 at 8:42 am #18915Yuri KovelenovStaffHi,
If you are using non-English version of 3ds Max, please setup the plugin path first as described here:
Configuring Plugin Path Manually
https://www.soft8soft.com/docs/manual/en/introduction/Installation-3ds-Max.html2019-09-17 at 9:23 am #18918jezukCustomerHi Yuri,
Yes, that’s what I did and it’s now in my 3DS Max 2020. Thanks.
BTW, I have a scene file with around 10 separate objects I wish to create a WebGL file for. Can’t I just select each object individually and export them one by one ?
Even though the other nine objects are hidden, Verge3D creates one WebGL file for ALL 10 objects (and then 3DS Max crashes).
My objects are different door designs for my client and he wants of course one WebGL for each door. Plus we’re looking at Verge3D as it could well be a cheaper solution than what SketchFab offers (@ €99 a month !).
Verge3D could be the solution for us if I can get this to work for us (though looks like a bit of a steep learning curve).
Many thanks.
Jez
2019-09-17 at 9:47 am #18923Yuri KovelenovStaff2019-09-17 at 10:01 am #18924jezukCustomerHi Yuri.
Thanks – I can do it the way you suggest, no problem.
Verge3D looks very, very promising – please can you tell me what are the restrictions on the demo version of Verge3D ? For example, how long can I trial it for ?
I ask because I will need time to play with it, as it is my client that will be paying for it :)
Also, to save me a bit of time, please can you tell me – are there ANY Credits within the WebGL file that might refer to Verge3D ? The reason I ask is that some of your competitors (M******t) have their name on several buttons within the web viewer which my client does not want to be visible to his website visitors (nor will choose to go for) !
Many thanks for all your help.
2019-09-17 at 10:11 am #18926Yuri KovelenovStaffPlease read about the trial here
Once you have a license, the engine won’t print anything on the screen or add any logos etc to the UI. It is a completely customizable, self-hosted solution!
2019-09-17 at 10:22 am #18927jezukCustomerThanks Yuri.
This all looks VERY promising :)
My final question to you (sorry !) is – can you point me to something as an example please.
For my requirements, my client produces simple doors – and I have animated them also. Can Verge3D handle animations ? (simple door animations of the doors opening, the lock rotating 90 degrees etc and then the door closing – this looping over and over).
Any example that you think I could see (of course it most probably will not be a door ! But something other than, say, a furry animal or a gun exploding !).
A gallery ?
Many thanks.
2019-09-17 at 10:25 am #18928Yuri KovelenovStaff2019-09-17 at 10:29 am #18929jezukCustomerThanks Yuri,
My apologies, I’ve seen your “Made with Verge3D” section and am VERY impressed.
Finally, please note that when I went onto this page, https://www.soft8soft.com/3ds-max-to-webgl-guide/
There are many missing images. You might want to clean that up :)
Many thanks.
2019-09-17 at 10:36 am #18930Yuri KovelenovStaff -
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