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UV unwrap artifacts

Home Forums Bug Reports and Feature Requests UV unwrap artifacts

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #2565
    nikolstrek
    Customer

    Hi. I noticed artifacts on the UV when I export the scene.
    its a blender result. (without splice)
    https://b.radikal.ru/b37/1802/34/3b39e018017b.jpg

    its a browser result. (with artifacts)
    https://radikal.ru/lfp/b.radikal.ru/b41/1802/7d/17dc306d1212.jpg

    How can I fix this ? Thanks.

    #2568

    Can you attach the blend file?

    Co-founder and lead graphics specialist at Soft8Soft.

    #2575
    nikolstrek
    Customer

    Yes.

    Attachments:
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    #2577

    If you’ll uncheck Auto-smooth on mesh you will see the same result in blender. Because Autosmooth (custom vertex normals) is not supported yet (we are working on it now) when you export this mesh to the engine it exported without auto-smooth option. For now you need just to uncheck it and remove double vertexes to get smooth result on this object.

    Attachments:
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    Co-founder and lead graphics specialist at Soft8Soft.

    #2607
    nikolstrek
    Customer

    Thank you, Mikhail !

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