Hi,
Is there a way to give a user the option to store downloaded files locally? Locally stored files would sync to the server for updated changes. The app we are creating is really large in scope and we are trying to figure out how to optimize the amount of data that needs to be downloaded every time a user logs into the app. We are separating the project into different blender files as much as possible but they are still pretty heavy. The loading of materials has not been an issue because of the puzzles that allow to load in the files when called on which works fantastic. We were able to connect the app to a data base which has allowed us to pull in thousands of materials with just a few puzzles… Any help would be greatly appreciated.
Thank you
Victor