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Unwrap Sphere

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  • #78022
    jeffcallagan
    Participant

    Hello,
    I have a Blender educational project aimed at explaining to learners how continents/countries are distorted when transitioning from a terrestrial sphere to a Mercator projection.
    To achieve this, I’ve conducted tests using “Geometry Nodes” following this video https://youtu.be/HqZbZqfP4lg?si=QTH1w43JlMup6RSB
    But also using the “simple deform modifier” as shown here: https://youtu.be/wm5tAuau6s4?si=J38JsEoQ8sMDHJE0

    Verge3D correctly captures the deformations but not the animation (despite keyframes).
    When exporting to Verge3D gltf format, it only exports the frame I’m rendered on, and I can’t find the animation in the puzzle.
    Could you please help me, as I’m stuck on the procedure if possible.

    Blender 4.2
    Verge3D 4.7.1

    #78023
    kdv
    Participant

    geo nodes and modifiers are baked on export. their animation is not supported.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78024
    jeffcallagan
    Participant

    Thank you, I will explore other option

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