I was suddenly unable to export to .gltf after doing some additions to this project I’m working on.
Here is the error message I received:
Traceback (most recent call last):
File “/Users/johanwettergren/Verge3D/verge3d/addons/verge3d/__init__.py”, line 143, in execute
return gltf2_export.save(self, context, exportSettings)
File “/Users/johanwettergren/Verge3D/verge3d/addons/verge3d/gltf2_export.py”, line 121, in save
generateGLTF(operator, context, exportSettings, glTF)
File “/Users/johanwettergren/Verge3D/verge3d/addons/verge3d/gltf2_generate.py”, line 3133, in generateGLTF
generateMeshes(operator, context, exportSettings, glTF)
File “/Users/johanwettergren/Verge3D/verge3d/addons/verge3d/gltf2_generate.py”, line 1345, in generateMeshes
exportSettings)
File “/Users/johanwettergren/Verge3D/verge3d/addons/verge3d/gltf2_extract.py”, line 616, in extract_primitives
uv = blender_mesh.uv_layers[texcoord_index].data[loop_index].uv
IndexError: bpy_prop_collection[index]: index 1 out of range, size 0
location: <unknown location>:-1
I’m using Blender 2.83.5
and Verge 3.3.1
I am unable to attach the .blend file here as it is to large.