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Transparent Shaders Drastically Slowing Down Scene

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  • #32141
    daynelittlewood
    Participant

    Hello,
    I had a scene that was a pretty large file (initially) and my FPS was 60 and everything worked perfectly. Then, without changing anything, I opened up Verge3D one day and everything was super laggy and my FPS was around 6-15 FPS.

    I decided to go back in and fully optimize my mesh, bake my materials, etc. and I can’t figure out why it is still laggy. I have LZMA compression on with the box ticked for “compressed assets” under the init tab.

    The only thing that seems to be causing it are the transparent shaders (which, again, had no issue beforehand). Please take a look at my attached model.

    Running verge on Google Chrome Version 85.0.4183.83
    GPU Radeon RX570

    #32148

    Hi,

    looks like the model was not attached to your post? :unsure:

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