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- This topic has 3 replies, 2 voices, and was last updated 5 years, 7 months ago by Yuri Kovelenov.
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2019-04-01 at 1:22 pm #13441CrunchCustomer
So I uninstalled Blender 2.79 from my system, and run 2.8 beta from the file folder. I have the current version of Verge3d installed properly. Everything works great on my desktop. Did the same thing with my laptop, and it worked too.. for the first time at least. Now its not working on laptop. I get an error when I try the sneak peak. Call back error. (I launch 2.8, the go to app manager, load the default Cube project, then click sneak peak and get a ‘traceback’ call error.
I was thinking a uninstall clean install would help but not much to uninstall as 2.8 doesn’t have an installer nor does verge. It seems Blender Foundation does leave some components/profiles on my C drive, so thinking maybe its something there I need to uninstall and then try starting over?
Here is my error (again, I open a default project in blender, or create a new app, I change nothing, I just click ‘sneak peak’ and I get the message)
Read prefs: C:\Users\Scott\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
found bundled python: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\python
Warning: class EXPORT_SCENE_OT_v3d_gltf contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:351
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_embed_buffers
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_embed_images
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_strip
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_indices
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_force_indices
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_custom_props
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_animations
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_frame_range
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_move_keyframes
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_force_sampling
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_skins
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph_normal
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph_tangent
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_displacement
make annotation: EXPORT_SCENE_OT_v3d_gltf.export_sneak_peek
Warning: class EXPORT_SCENE_OT_v3d_gltf contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:351
make annotation: EXPORT_SCENE_OT_v3d_gltf.filter_glob
Warning: class EXPORT_SCENE_OT_v3d_glb contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:352
make annotation: EXPORT_SCENE_OT_v3d_glb.export_embed_buffers
make annotation: EXPORT_SCENE_OT_v3d_glb.export_embed_images
make annotation: EXPORT_SCENE_OT_v3d_glb.export_strip
make annotation: EXPORT_SCENE_OT_v3d_glb.export_indices
make annotation: EXPORT_SCENE_OT_v3d_glb.export_force_indices
make annotation: EXPORT_SCENE_OT_v3d_glb.export_custom_props
make annotation: EXPORT_SCENE_OT_v3d_glb.export_animations
make annotation: EXPORT_SCENE_OT_v3d_glb.export_frame_range
make annotation: EXPORT_SCENE_OT_v3d_glb.export_move_keyframes
make annotation: EXPORT_SCENE_OT_v3d_glb.export_force_sampling
make annotation: EXPORT_SCENE_OT_v3d_glb.export_skins
make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph
make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph_normal
make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph_tangent
make annotation: EXPORT_SCENE_OT_v3d_glb.export_displacement
make annotation: EXPORT_SCENE_OT_v3d_glb.export_sneak_peek
Warning: class EXPORT_SCENE_OT_v3d_glb contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:352
make annotation: EXPORT_SCENE_OT_v3d_glb.filter_glob
Warning: class EXPORT_SCENE_OT_v3d_fb contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:353
make annotation: EXPORT_SCENE_OT_v3d_fb.export_embed_buffers
make annotation: EXPORT_SCENE_OT_v3d_fb.export_embed_images
make annotation: EXPORT_SCENE_OT_v3d_fb.export_strip
make annotation: EXPORT_SCENE_OT_v3d_fb.export_indices
make annotation: EXPORT_SCENE_OT_v3d_fb.export_force_indices
make annotation: EXPORT_SCENE_OT_v3d_fb.export_custom_props
make annotation: EXPORT_SCENE_OT_v3d_fb.export_animations
make annotation: EXPORT_SCENE_OT_v3d_fb.export_frame_range
make annotation: EXPORT_SCENE_OT_v3d_fb.export_move_keyframes
make annotation: EXPORT_SCENE_OT_v3d_fb.export_force_sampling
make annotation: EXPORT_SCENE_OT_v3d_fb.export_skins
make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph
make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph_normal
make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph_tangent
make annotation: EXPORT_SCENE_OT_v3d_fb.export_displacement
make annotation: EXPORT_SCENE_OT_v3d_fb.export_sneak_peek
Warning: class EXPORT_SCENE_OT_v3d_fb contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:353
make annotation: EXPORT_SCENE_OT_v3d_fb.filter_glob
Warning: class V3DExportSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:571
make annotation: V3DExportSettings.bake_modifiers
make annotation: V3DExportSettings.copyright
make annotation: V3DExportSettings.export_constraints
make annotation: V3DExportSettings.lzma_enabled
make annotation: V3DExportSettings.use_hdr
make annotation: V3DExportSettings.use_shadows
make annotation: V3DExportSettings.shadow_map_type
make annotation: V3DExportSettings.shadow_map_side
make annotation: V3DExportSettings.bake_armature_actions
make annotation: V3DExportSettings.bake_text
Warning: class V3DOutlineSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:573
make annotation: V3DOutlineSettings.enabled
make annotation: V3DOutlineSettings.edge_strength
make annotation: V3DOutlineSettings.edge_glow
make annotation: V3DOutlineSettings.edge_thickness
make annotation: V3DOutlineSettings.pulse_period
make annotation: V3DOutlineSettings.visible_edge_color
make annotation: V3DOutlineSettings.hidden_edge_color
Warning: class V3DSceneSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:574
make annotation: V3DSceneSettings.outline
make annotation: V3DSceneSettings.export_layers
Warning: class V3DObjectSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:575
make annotation: V3DObjectSettings.anim_auto
make annotation: V3DObjectSettings.anim_loop
make annotation: V3DObjectSettings.anim_repeat_infinite
make annotation: V3DObjectSettings.anim_repeat_count
make annotation: V3DObjectSettings.anim_offset
make annotation: V3DObjectSettings.render_order
make annotation: V3DObjectSettings.frustum_culling
make annotation: V3DObjectSettings.use_shadows
Warning: class V3DCameraSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:576
make annotation: V3DCameraSettings.controls
make annotation: V3DCameraSettings.enable_pan
make annotation: V3DCameraSettings.rotate_speed
make annotation: V3DCameraSettings.move_speed
make annotation: V3DCameraSettings.orbit_min_distance
make annotation: V3DCameraSettings.orbit_max_distance
make annotation: V3DCameraSettings.orbit_min_polar_angle
make annotation: V3DCameraSettings.orbit_max_polar_angle
make annotation: V3DCameraSettings.orbit_min_azimuth_angle
make annotation: V3DCameraSettings.orbit_max_azimuth_angle
make annotation: V3DCameraSettings.orbit_target_object
make annotation: V3DCameraSettings.orbit_target
make annotation: V3DCameraSettings.fps_collision_material
make annotation: V3DCameraSettings.fps_gaze_level
Warning: class V3DShadowSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:577
make annotation: V3DShadowSettings.bias
make annotation: V3DShadowSettings.map_size
make annotation: V3DShadowSettings.radius
make annotation: V3DShadowSettings.camera_near
make annotation: V3DShadowSettings.camera_far
make annotation: V3DShadowSettings.camera_size
make annotation: V3DShadowSettings.camera_fov
Warning: class V3DLightSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:578
make annotation: V3DLightSettings.shadow
Warning: class V3DMaterialSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:579
make annotation: V3DMaterialSettings.alpha_add
make annotation: V3DMaterialSettings.render_side
make annotation: V3DMaterialSettings.depth_write
make annotation: V3DMaterialSettings.dithering
Warning: class V3DTextureSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:580
make annotation: V3DTextureSettings.anisotropy
Warning: class V3DTextureNoiseSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:581
make annotation: V3DTextureNoiseSettings.falloff_factor
make annotation: V3DTextureNoiseSettings.dispersion_factor
Warning: class V3DLineRenderingSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:582
make annotation: V3DLineRenderingSettings.enable
make annotation: V3DLineRenderingSettings.color
make annotation: V3DLineRenderingSettings.width
Warning: class V3DCurveSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:583
make annotation: V3DCurveSettings.line_rendering_settings
Warning: class V3DMeshSettings contains a properties which should be an annotation!
D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:584
make annotation: V3DMeshSettings.line_rendering_settings
Read blend: D:\Blender Library\Verge3d211\verge3d\applications\my_awesome_app\my_awesome_app.blend
WARN (bke.customdata): c:\b\win64_cmake_vs2017\win64_cmake_vs2017\blender.git\source\blender\blenkernel\intern\customdata.c:3655 CustomData_verify_versions: .blend file read: removing a data layer that should not have been written
WARN (bpy.rna): c:\b\win64_cmake_vs2017\win64_cmake_vs2017\blender.git\source\blender\python\intern\bpy_rna.c:1415 pyrna_enum_to_py: current value ‘0’ matches no enum in ‘ShaderNodeBsdfPrincipled’, ‘Principled BSDF’, ‘subsurface_method’
Starting App Manager server (port 8668, package BLENDER)
Address already in use, not running
INFO: Starting glTF 2.0 export
PROFILE: Delta time: 0.0 (asset)
PROFILE: Delta time: 0.004997730255126953 (images)
PROFILE: Delta time: 0.0 (textures)
PROFILE: Delta time: 0.0 (node_graphs)
PROFILE: Delta time: 0.0009984970092773438 (materials)
PROFILE: Delta time: 0.0 (curves)
Traceback (most recent call last):
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
return gltf2_export.save(self, context, export_settings)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
generateGLTF(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
generateCameras(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
camera = generateCamera(bl_camera, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
ZeroDivisionError: float division by zerolocation: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200
location: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200
Error: Traceback (most recent call last):
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
return gltf2_export.save(self, context, export_settings)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
generateGLTF(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
generateCameras(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
camera = generateCamera(bl_camera, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
ZeroDivisionError: float division by zerolocation: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\Traceback (most recent call last):
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_ui.py”, line 555, in execute
filepath=join(prev_dir, “sneak_peek.gltf”), export_sneak_peek = True)
File “D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py”, line 200, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Error: Traceback (most recent call last):
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
return gltf2_export.save(self, context, export_settings)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
generateGLTF(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
generateCameras(operator, context, export_settings, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
camera = generateCamera(bl_camera, glTF)
File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
ZeroDivisionError: float division by zerolocation: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200
location: <unknown location>:-1
location: <unknown location>:-1
2019-04-01 at 1:33 pm #13442Yuri KovelenovStaff2019-04-03 at 3:38 am #13522CrunchCustomerAh yes Yuri, thanks.
In case this issues ever comes up for anyone else, My problem was I did download a newer beta of 2.8 that did not have the bug. I however, did not delete the old 2.8 folder – my system (windows 10) had the association with blend files hooked to the exe in the old 2.8 folder. I did click on a .blend file I ran through the “open with” newer 2.8 v while selecting “do this from now on” option, but it never stuck.
There is an issue there in Win10 + blender betas where you can’t seemingly override the old association. I ended up deleting off my drive the old 2.8 folder and then, after trying to launch a blend file, win couldn’t find anything so I was able to point it over to the new 2.8 folder, this time it stuck.
So before I did that fix, I would launch the new version of Blender, click on app manager, but selecting blender files via the app manager Win10 would open in the old 2.8. I didn’t notice that until further inspection. If this ever happens to anyone else I hope this helps you. thanks all
2019-04-03 at 7:12 am #13529Yuri KovelenovStaff -
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