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Traceback error

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  • #13441
    Crunch
    Customer

    So I uninstalled Blender 2.79 from my system, and run 2.8 beta from the file folder. I have the current version of Verge3d installed properly. Everything works great on my desktop. Did the same thing with my laptop, and it worked too.. for the first time at least. Now its not working on laptop. I get an error when I try the sneak peak. Call back error. (I launch 2.8, the go to app manager, load the default Cube project, then click sneak peak and get a ‘traceback’ call error.

    I was thinking a uninstall clean install would help but not much to uninstall as 2.8 doesn’t have an installer nor does verge. It seems Blender Foundation does leave some components/profiles on my C drive, so thinking maybe its something there I need to uninstall and then try starting over?

    Here is my error (again, I open a default project in blender, or create a new app, I change nothing, I just click ‘sneak peak’ and I get the message)

    Read prefs: C:\Users\Scott\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
    found bundled python: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\python
    Warning: class EXPORT_SCENE_OT_v3d_gltf contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:351
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_embed_buffers
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_embed_images
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_strip
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_indices
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_force_indices
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_custom_props
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_animations
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_frame_range
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_move_keyframes
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_force_sampling
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_skins
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph_normal
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_morph_tangent
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_displacement
    make annotation: EXPORT_SCENE_OT_v3d_gltf.export_sneak_peek
    Warning: class EXPORT_SCENE_OT_v3d_gltf contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:351
    make annotation: EXPORT_SCENE_OT_v3d_gltf.filter_glob
    Warning: class EXPORT_SCENE_OT_v3d_glb contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:352
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_embed_buffers
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_embed_images
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_strip
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_indices
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_force_indices
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_custom_props
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_animations
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_frame_range
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_move_keyframes
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_force_sampling
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_skins
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph_normal
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_morph_tangent
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_displacement
    make annotation: EXPORT_SCENE_OT_v3d_glb.export_sneak_peek
    Warning: class EXPORT_SCENE_OT_v3d_glb contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:352
    make annotation: EXPORT_SCENE_OT_v3d_glb.filter_glob
    Warning: class EXPORT_SCENE_OT_v3d_fb contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:353
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_embed_buffers
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_embed_images
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_strip
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_indices
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_force_indices
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_custom_props
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_animations
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_frame_range
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_move_keyframes
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_force_sampling
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_skins
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph_normal
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_morph_tangent
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_displacement
    make annotation: EXPORT_SCENE_OT_v3d_fb.export_sneak_peek
    Warning: class EXPORT_SCENE_OT_v3d_fb contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py:353
    make annotation: EXPORT_SCENE_OT_v3d_fb.filter_glob
    Warning: class V3DExportSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:571
    make annotation: V3DExportSettings.bake_modifiers
    make annotation: V3DExportSettings.copyright
    make annotation: V3DExportSettings.export_constraints
    make annotation: V3DExportSettings.lzma_enabled
    make annotation: V3DExportSettings.use_hdr
    make annotation: V3DExportSettings.use_shadows
    make annotation: V3DExportSettings.shadow_map_type
    make annotation: V3DExportSettings.shadow_map_side
    make annotation: V3DExportSettings.bake_armature_actions
    make annotation: V3DExportSettings.bake_text
    Warning: class V3DOutlineSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:573
    make annotation: V3DOutlineSettings.enabled
    make annotation: V3DOutlineSettings.edge_strength
    make annotation: V3DOutlineSettings.edge_glow
    make annotation: V3DOutlineSettings.edge_thickness
    make annotation: V3DOutlineSettings.pulse_period
    make annotation: V3DOutlineSettings.visible_edge_color
    make annotation: V3DOutlineSettings.hidden_edge_color
    Warning: class V3DSceneSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:574
    make annotation: V3DSceneSettings.outline
    make annotation: V3DSceneSettings.export_layers
    Warning: class V3DObjectSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:575
    make annotation: V3DObjectSettings.anim_auto
    make annotation: V3DObjectSettings.anim_loop
    make annotation: V3DObjectSettings.anim_repeat_infinite
    make annotation: V3DObjectSettings.anim_repeat_count
    make annotation: V3DObjectSettings.anim_offset
    make annotation: V3DObjectSettings.render_order
    make annotation: V3DObjectSettings.frustum_culling
    make annotation: V3DObjectSettings.use_shadows
    Warning: class V3DCameraSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:576
    make annotation: V3DCameraSettings.controls
    make annotation: V3DCameraSettings.enable_pan
    make annotation: V3DCameraSettings.rotate_speed
    make annotation: V3DCameraSettings.move_speed
    make annotation: V3DCameraSettings.orbit_min_distance
    make annotation: V3DCameraSettings.orbit_max_distance
    make annotation: V3DCameraSettings.orbit_min_polar_angle
    make annotation: V3DCameraSettings.orbit_max_polar_angle
    make annotation: V3DCameraSettings.orbit_min_azimuth_angle
    make annotation: V3DCameraSettings.orbit_max_azimuth_angle
    make annotation: V3DCameraSettings.orbit_target_object
    make annotation: V3DCameraSettings.orbit_target
    make annotation: V3DCameraSettings.fps_collision_material
    make annotation: V3DCameraSettings.fps_gaze_level
    Warning: class V3DShadowSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:577
    make annotation: V3DShadowSettings.bias
    make annotation: V3DShadowSettings.map_size
    make annotation: V3DShadowSettings.radius
    make annotation: V3DShadowSettings.camera_near
    make annotation: V3DShadowSettings.camera_far
    make annotation: V3DShadowSettings.camera_size
    make annotation: V3DShadowSettings.camera_fov
    Warning: class V3DLightSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:578
    make annotation: V3DLightSettings.shadow
    Warning: class V3DMaterialSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:579
    make annotation: V3DMaterialSettings.alpha_add
    make annotation: V3DMaterialSettings.render_side
    make annotation: V3DMaterialSettings.depth_write
    make annotation: V3DMaterialSettings.dithering
    Warning: class V3DTextureSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:580
    make annotation: V3DTextureSettings.anisotropy
    Warning: class V3DTextureNoiseSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:581
    make annotation: V3DTextureNoiseSettings.falloff_factor
    make annotation: V3DTextureNoiseSettings.dispersion_factor
    Warning: class V3DLineRenderingSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:582
    make annotation: V3DLineRenderingSettings.enable
    make annotation: V3DLineRenderingSettings.color
    make annotation: V3DLineRenderingSettings.width
    Warning: class V3DCurveSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:583
    make annotation: V3DCurveSettings.line_rendering_settings
    Warning: class V3DMeshSettings contains a properties which should be an annotation!
    D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_props.py:584
    make annotation: V3DMeshSettings.line_rendering_settings
    Read blend: D:\Blender Library\Verge3d211\verge3d\applications\my_awesome_app\my_awesome_app.blend
    WARN (bke.customdata): c:\b\win64_cmake_vs2017\win64_cmake_vs2017\blender.git\source\blender\blenkernel\intern\customdata.c:3655 CustomData_verify_versions: .blend file read: removing a data layer that should not have been written
    WARN (bpy.rna): c:\b\win64_cmake_vs2017\win64_cmake_vs2017\blender.git\source\blender\python\intern\bpy_rna.c:1415 pyrna_enum_to_py: current value ‘0’ matches no enum in ‘ShaderNodeBsdfPrincipled’, ‘Principled BSDF’, ‘subsurface_method’
    Starting App Manager server (port 8668, package BLENDER)
    Address already in use, not running
    INFO: Starting glTF 2.0 export
    PROFILE: Delta time: 0.0 (asset)
    PROFILE: Delta time: 0.004997730255126953 (images)
    PROFILE: Delta time: 0.0 (textures)
    PROFILE: Delta time: 0.0 (node_graphs)
    PROFILE: Delta time: 0.0009984970092773438 (materials)
    PROFILE: Delta time: 0.0 (curves)
    Traceback (most recent call last):
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
    return gltf2_export.save(self, context, export_settings)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
    generateGLTF(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
    generateCameras(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
    camera = generateCamera(bl_camera, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
    aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
    ZeroDivisionError: float division by zero

    location: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200

    location: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200
    Error: Traceback (most recent call last):
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
    return gltf2_export.save(self, context, export_settings)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
    generateGLTF(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
    generateCameras(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
    camera = generateCamera(bl_camera, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
    aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
    ZeroDivisionError: float division by zero

    location: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\Traceback (most recent call last):
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\custom_ui.py”, line 555, in execute
    filepath=join(prev_dir, “sneak_peek.gltf”), export_sneak_peek = True)
    File “D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py”, line 200, in __call__
    ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Error: Traceback (most recent call last):
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\__init__.py”, line 238, in execute
    return gltf2_export.save(self, context, export_settings)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_export.py”, line 116, in save
    generateGLTF(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 3231, in generateGLTF
    generateCameras(operator, context, export_settings, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 994, in generateCameras
    camera = generateCamera(bl_camera, glTF)
    File “D:\Blender Library\Verge3d211\verge3d\addons\verge3d\gltf2_generate.py”, line 1023, in generateCamera
    aspectRatio = (vf[0].x – vf[2].x) / (vf[0].y – vf[2].y)
    ZeroDivisionError: float division by zero

    location: D:\Blender Library\Blender2-8\blender-2.80.0-git.79f67acccb36-windows64\2.80\scripts\modules\bpy\ops.py:200

    location: <unknown location>:-1

    location: <unknown location>:-1

    #13442

    Hi,

    this is a known bug that has been fixed in the recent Blender 2.8 updates

    Chief 3D Verger | LinkedIn | Twitter

    #13522
    Crunch
    Customer

    Ah yes Yuri, thanks.

    In case this issues ever comes up for anyone else, My problem was I did download a newer beta of 2.8 that did not have the bug. I however, did not delete the old 2.8 folder – my system (windows 10) had the association with blend files hooked to the exe in the old 2.8 folder. I did click on a .blend file I ran through the “open with” newer 2.8 v while selecting “do this from now on” option, but it never stuck.

    There is an issue there in Win10 + blender betas where you can’t seemingly override the old association. I ended up deleting off my drive the old 2.8 folder and then, after trying to launch a blend file, win couldn’t find anything so I was able to point it over to the new 2.8 folder, this time it stuck.

    So before I did that fix, I would launch the new version of Blender, click on app manager, but selecting blender files via the app manager Win10 would open in the old 2.8. I didn’t notice that until further inspection. If this ever happens to anyone else I hope this helps you. thanks all

    #13529

    Thanks for the alert and advice! :good:

    Chief 3D Verger | LinkedIn | Twitter

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