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The problem of rendering grass and hair

Home Forums General Questions The problem of rendering grass and hair

Viewing 9 posts - 1 through 9 (of 9 total)
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    Posts
  • #15742
    karl36
    Customer

    Hello
    I add grass on my blender. But I cannot see it on my verge3D.
    What do I need to set something on my blender to it shows?
    I try to take some actions,but it doesn’t work.

    #15743

    I add grass on my blender. But I cannot see it on my verge3D.
    What do I need to set something on my blender to it shows?
    I try to take some actions,but it doesn’t work.

    How do you add it? Using particle system? If so then it’s not supported yet. for hait and grass you can use this technic, it works good for the engine.

    Co-founder and lead graphics specialist at Soft8Soft.

    #15745
    karl36
    Customer

    I buy the add-on:Real-Grass on the BlenderMarket.It works very well on eevee rendering.
    But cannot see it on verge3d.
    I think its theory: images as planes

    #15750

    I buy the add-on:Real-Grass on the BlenderMarket.

    Sorry, I not familliar with this addon. Tried to undertand how it works by the videos but can’t see the structure what he generate. Can you share and example of grass generated byt this addon, it can be a very small piece just for example.

    Co-founder and lead graphics specialist at Soft8Soft.

    #15752
    karl36
    Customer

    ok
    I have uploaded this file

    Attachments:
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    #15771

    You need manually convert the particle system to meshes and then remove particle system from plane. This will work.

    Attachments:
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    Co-founder and lead graphics specialist at Soft8Soft.

    #15776
    karl36
    Customer

    Thank you so much. This helps me a lot.

    #49187
    aliamtree
    Participant

    Hi, i am still unable to see hair on my verge3d, though i have converted to mesh and deleted particle system?

    #49339

    If particles converted to a mesh they must be visible. Can you attach here the file with the cnverted particles and textures assigned to them.

    Co-founder and lead graphics specialist at Soft8Soft.

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