Home › Forums › General Questions › Texture / Material projection on scale
Tagged: materials, sizing., texture coordinate
- This topic has 7 replies, 4 voices, and was last updated 5 years, 7 months ago by gary.
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2019-05-01 at 8:45 pm #14354yasseCustomer
Hello Folks,
Hope you doing great, and thank you for taking the time or considering answering my question, since i beleie will helps many others. please :)
I Have been working on a kind of configurator solution in which i need to scale some part :
For example a plane 3d object, this plane has a material affected to it.
for example we need to change it size scaling in only X axes. from 1 to 2 to 3 and then to 4.The issue i faced is when you change it scale the material get stretched. i know there must be a solution for this, and I don’t know how to make it works in blender/and Verge3D. on other software it’s the cubical projection mapping.
PS: I Tried the texture coordinate making it to object and tried generated, and uv, but nothing of this worked properly.
Please is there any way to do this ?
Thank you :)
2019-05-02 at 1:18 pm #14394Yuri KovelenovStaff2019-05-02 at 11:54 pm #14406yasseCustomerHi dear Yuri, thank you alot for your answer, but I tried to find a way to implement the value node, but i couldn’t success, to find it in the value puzle, maybe i didn’t a correct way in the material node editor,
here in the file attached please a sample of material has a mapping (example 1.75) i would like to control the X Y Z value in the puzzle, please is there any screenshot you can send me back to do this. ?
Thank you alot.
2019-05-03 at 9:50 am #14409Yuri KovelenovStaff2019-05-06 at 10:35 am #14456yasseCustomerThank you Yuri for your answer, i’m still struggling to find the best way for implementing the set value node with a specific scale i tried to make separate XYZ, but can’t find a way, please here is attached the material
2019-05-06 at 1:22 pm #14458Mikhail LuzyaninStaffThank you Yuri for your answer, i’m still struggling to find the best way for implementing the set value node with a specific scale i tried to make separate XYZ, but can’t find a way, please here is attached the material
Hi, you need to use such setup. Add for Location and Multimply for Scale.
Attachments:
You must be logged in to view attached files.Co-founder and lead graphics specialist at Soft8Soft.
2019-05-06 at 1:28 pm #14462yasseCustomer@Mikhail !! Thank you alot! i’m really so thankful this saved my life with all material for each size, i saw also the object projection(cubic texturing) doesn’t work with web real-time rendering at the moment
Thank you again!2019-05-07 at 12:25 pm #14490garyCustomer(oops, wrong thread!)
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