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Text encoding got wrong for Chinese characters after converting into gltf.

Home Forums Graphics / Blender Text encoding got wrong for Chinese characters after converting into gltf.

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  • #32390
    derekwang0605
    Customer

    How to solve the Chinese character encoding problem after converting into gltf? All characters turn into question marks(????????).

    #32395

    Hi,

    are you using Blender’s Text objects? Because you could use texture-based text instead (which can be creating with this puzzle).

    Chief 3D Verger | LinkedIn | Twitter

    #32459
    derekwang0605
    Customer

    I tried to convert the text object into mesh and then it works. All characters are in correct formats now.
    just add below:
    bpy.ops.object.convert(target=’MESH’)

    #32461

    :good:

    Chief 3D Verger | LinkedIn | Twitter

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