We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Temporary flashing on object?

Home Forums Puzzles Temporary flashing on object?

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #70094
    c4cc
    Participant

    How do I use material puzzles to temporarily make a group of objects white flashing, without changing the default materials?

    #70128

    Hi c4cc,

    you could add a Value node (assuming you are using Blender) to multiply / adjust the color of the material, and then animate this Value node with the Puzzles. Or animate this node in Blender and trigger that animation with the Puzzles.

    Chief 3D Verger | LinkedIn | Twitter

    #70134
    c4cc
    Participant

    Hi c4cc,

    you could add a Value node (assuming you are using Blender) to multiply / adjust the color of the material, and then animate this Value node with the Puzzles.

    Which puzzles do I use to animate that Value node for material?

    Shading in Blender I can use keyframes on the color of the node, but how do I use puzzles to trigger this?

    obile246x1

    • This reply was modified 9 months, 2 weeks ago by c4cc.
    #70139
    xeon
    Customer

    You will need to create a value in each of your materials and control them via puzzles.

    Here is a link to a cube that has multiple materials assigned to individual faces. So you have a cube with multiple materials and emission.

    https://v3d.net/sqd

    project file and blend file located here: https://v3d.net/sqe

    Hope this helps.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #70144
    c4cc
    Participant

    Thanks for this, I’ll look into this, and let you know. Also, this is unrelated, but regarding my question about object clones conditions in lists?

    #70222
    c4cc
    Participant

    You will need to create a value in each of your materials and control them via puzzles.

    Here is a link to a cube that has multiple materials assigned to individual faces. So you have a cube with multiple materials and emission.

    https://v3d.net/sqd

    project file and blend file located here: https://v3d.net/sqe

    Hope this helps.

    Again, thanks for this.
    These puzzles seem to work atm

    #70223
    c4cc
    Participant

    You will need to create a value in each of your materials and control them via puzzles.

    Here is a link to a cube that has multiple materials assigned to individual faces. So you have a cube with multiple materials and emission.

    https://v3d.net/sqd

    project file and blend file located here: https://v3d.net/sqe

    Hope this helps.

    On a separate note, can you help me with retrieving items in lists? Need to activate puzzles of individual clones in a list only when conditions are met.

    • This reply was modified 9 months, 1 week ago by c4cc.
Viewing 7 posts - 1 through 7 (of 7 total)
  • You must be logged in to reply to this topic.