- This topic has 13 replies, 5 voices, and was last updated 4 years, 3 months ago by Yuri Kovelenov.
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2020-07-21 at 4:37 pm #30425webCustomer
I’ve got a little issue with the replaceTexture puzzle.
I would like to have two buttons, to switch between playing a video and showing an image on an object.
Problem is that, as soon as I replace the map with the video, I can no longer switch back to the image, cause the map name doesnt exist anymore.
What can I do to fix this?
2020-07-22 at 5:43 am #30447Mikhail LuzyaninStaffProblem is that, as soon as I replace the map with the video, I can no longer switch back to the image, cause the map name doesnt exist anymore.
Use two materials that look the same, load video texture into one and replace materials.
Co-founder and lead graphics specialist at Soft8Soft.
2020-07-22 at 7:47 am #30452webCustomerOkay, will do it that way.
Thx2020-07-31 at 2:50 pm #31011webCustomerHave to get back with this. This worked at first, but now it doesnt anymore and I dont know why.
Maybe because of the latest update?
I tried to debug this with a simple scene and pure puzzles. And it seems that after assigning the video material to the object, the other material gets deleted from the scene. Because after that happens the puzzle shows the material in red letters and in the dropdown it isnt anymore.
2020-08-03 at 9:54 am #31059webCustomerSorry to push that issue again. Would need to get this fixed pretty soon. So would be great if someone of the devs could get back to me
Otherwise I would maybe need to create materials on runtime via javascript to workaround that issue.
2020-08-03 at 10:12 am #31061Alexander KovelenovStaffHi,
in Verge3D 3.3 we introduced a feature when materials being replaced by other materials are automatically cleaned up. If you need to preserve it, assign (in the loaded asset or dynamically, via Puzzle) to some other invisible or remote object. So I believe in your case the issue is with geo_video material being clean-up by Screen material.2020-08-03 at 10:27 am #31062webCustomerNevermind, got it working.
I just created two hidden objects as material holders.This way its working.
2020-08-03 at 10:30 am #31063Alexander KovelenovStaff2020-08-03 at 10:33 am #31065webCustomerDamn, to slow.
Got it working. Exactly as you said2020-08-03 at 10:57 am #31066Alexander KovelenovStaff2020-09-10 at 4:59 pm #32705nwn43ParticipantWould you be able to show me (screenshots) of how you accomplished this? I’m looking to do the exact same thing. Possibly to swap a video texture with another video as well. I’m very new to this, and this has been a big stumbling block for something I’m looking to do. Any help would be appreciated. Thanks!
2020-09-11 at 10:30 am #32736Yuri KovelenovStaff2020-09-11 at 5:55 pm #32773nwn43ParticipantI looked at the blender monitor/aquarium file. I was able to change the image texture to a video texture, but I was not able to replace the video texture with an image, or another video texture.
2020-09-12 at 6:46 am #32788Yuri KovelenovStaff -
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