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Stretch UVs with parametric models ?

Home Forums Graphics / 3ds Max Stretch UVs with parametric models ?

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  • Author
    Posts
  • #59673
    madeinply
    Participant

    Found a solution in 3ds max.

    #59675
    NaxosCG
    Customer

    Found a solution in 3ds max.

    Sounds interesting : can you explain it, please ?

    "1+1=3... for large values of 1"

    #60150
    rossischolar
    Participant

    In 3ds Max you can try to use Modifier: “Map Scaler WSM” (not Map Scaler OSM) so the texture won’t be stretched when you change the object size.

    Hope this helps.

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