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Start/stop playing animation of rigged characters with puzzle

Home Forums Puzzles Start/stop playing animation of rigged characters with puzzle

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #53447
    boing
    Customer

    Hey hope you are well and what a great software Verge3d is!

    I have a simple puzzle (see screengrab) for my scene with a rigged characters with a lot of bones that have animation on them.

    I was hoping it would:
    -stop all animations from playing
    -start all animations and play the sound when a button is clicked

    I need to do the start/stop the animation with the puzzle as there are just too many bones to individually turn the auto play off in the attribute editor in Maya.

    What I am I doing wrong? Thank you so much!

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    #53452
    kdv
    Participant

    all objects puzzle instead of all_anim. btw, all_anim must be a group of objects, but in your case it’s just a single object…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #53472
    xeon
    Customer

    You can also create a list of specific objects/bones and use the list variable in the play animation puzzle.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #53477
    boing
    Customer

    Thanks for the help @xeon and @kdv77kdv! I did create a puzzle for the initialize process (see screengrab) which works on a web browser but on my iphone the animation plays with no sound…… feel free to have a look here:

    https://www.jayceee.com/wp/dakini/showcase/b/b.html

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    #53479
    kdv
    Participant

    Chrome

    The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu

    Safari has the same restriction. Do not activate your animation/sound on load, do it after a user pressed the key, like it works now…

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #53484

    Set the root bone in verge3d settings for the base of the armature in Maya|Max and you will see all your animation as one animation in selectors puzzles.

    Co-founder and lead graphics specialist at Soft8Soft.

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