Home › Forums › Bug Reports and Feature Requests › something wrong with version 2.14.0-pre1-pre3
- This topic has 11 replies, 3 voices, and was last updated 5 years, 3 months ago by Yuri Kovelenov.
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2019-08-17 at 2:57 am #17926lamthanhleCustomer
hi,
I attached 2 screenshot. Let see in red mask of verg3d-2.14.0-pre1-3.jpg and compare with verge3d-2.13.1.jpg
I dont know what is it and how to fix it.
Thanks,
LeI can’t upload image. This message from your website -> The site is experiencing technical difficulties.
verge3d-2.13.1.jpg: https://drive.google.com/file/d/1llfWXvk9cVe32nngE3xUOwRPQ2C0zTL8/view?usp=sharing
verg3d-2.14.0-pre1-3.jpg: https://drive.google.com/file/d/1_Yva5kWfpscNOaXr6XfiHWAmp0vPy-0i/view?usp=sharing
2019-08-17 at 8:50 am #17931Yuri KovelenovStaff2019-08-17 at 8:57 am #17934lamthanhleCustomerYes, but without verge3d nothing else. I noticed it happend with 2.14.
Ah What you see in blender is what you get in browser.
2019-08-17 at 8:59 am #17935Yuri KovelenovStaff2019-08-17 at 9:10 am #17937lamthanhleCustomerOk, I send to you on monday next week. Tks
2019-08-20 at 4:48 am #17989lamthanhleCustomerHi Yuri,
This is sample for test issue. I found problem in plastic_material (Essential Material Pack).Note: it only happend in verge3d 2.14 (pre + release)
Tks,
Lelink sample: https://drive.google.com/drive/folders/1WGyvGb952bCJNUpCYt0ROsBXOvLWsocR?usp=sharing
2019-08-20 at 8:03 am #17995Mikhail LuzyaninStaffYou have changed something inside a matirial. If I apply a pure material from our material library it’s ok for this mesh. Try to download a new version of the material library and reassign the material again.
Co-founder and lead graphics specialist at Soft8Soft.
2019-08-21 at 9:06 am #18039lamthanhleCustomerHi,
I haven’t changed anything because it’s not necessary, so I disagree with your answer. However, I still delete the old file and download the new file but nothing new.I am sure the issue still there even I delete all file and download newest material pack (v5). I even check with the default blender settings and don’t install verge3d. It looks worse when not using verge3d 2.13.
However, with verge3d 2.13 that cut is very blurry and to see it you must looking carefully and so it is still acceptable. But with verge3d 2.14 is not acceptable, as the screen shot I sent you.
Tks,
Le2019-08-21 at 9:28 am #18042Yuri KovelenovStaffHi,
I even check with the default blender settings and don’t install verge3d. It looks worse when not using verge3d 2.13.
So the material displays seams even if Verge3D is not installed? This may be a graphics driver issue. If exported in Verge3D, do the seams appear in the browser?
2019-08-21 at 9:41 am #18043Mikhail LuzyaninStaffI haven’t changed anything because it’s not necessary, so I disagree with your answer. However, I still delete the old file and download the new file but nothing new.
When I’ve done this only minor issues wass seen in the engine (see in the video), but deleting or making unwrap of the uvmap will help. Watch the video
Co-founder and lead graphics specialist at Soft8Soft.
2019-08-21 at 10:09 am #18051lamthanhleCustomerHi Mikhail,
Thanks for your video, very helpful. I have done your way and its gone.
Actually, its not gone. It become very blurry and acceptable as in verge3d 2.13.Hi Yuri,
Yes, export in verge3d and the seams appear in the browser.
Thank you very much.
Le2019-08-22 at 7:25 am #18060Yuri KovelenovStaff -
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