Hey,
I´m currently setting up a workflow to add VR mode to our Verge Models.
During my tests I ran into some smaller issues I would like to ask for help.
I´m comparing some features to google´s model-viewer (https://modelviewer.dev/), because I´ve used it before and think it works pretty well.
1. The tracking in AR-mode is good but not great. The model is “swimming” slightly. In model-viewer it really sticks to the surface.
Anything I can do to improve this?
2. modelviewer lets you scale the model with pinch gesture. Is this possible with Verge in AR mode? Would be nice to have the scale, rotate, drag+move feature as a build-in feature in Verge.
3. Our units in 3ds max are set to cm and most projects are buildings (~5000cm). To get a viewable AR model I had to rescale the model and change the units to meter (0.5m).
Using the scale puzzle didn´t solve the problem. Is it possible to rescale the model on export or set units with puzzles?
Thanks for your help.
Best,
Gerald