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Shapekeys bug and potential fix

Home Forums Bug Reports and Feature Requests Shapekeys bug and potential fix

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #9859
    loukmaneB
    Participant

    Hello all ,
    I am a blender enthusiast and programmer i work a lot in python and .net languages .I created a lot of addons for blender :D for clients.
    So i was working on a project using Verge3D 2.9.1 with blender 2.8, when i export the project to gltf and try to use the morphing using js i noticed that some of the models that had shapekeys in blender didn’t get exported correctly it was there no attributes for morphing in js ,I start digging the problem in blender and i didn’t find any solution so i thought go through the exporting script a bit and do some debugging I found that the models that didn’t exported correctly needed triangulation and the script adds the Triangulation modifier….. , so i think basically the shapekeys get removed when you add the triangulation modifier and apply it , Correct me if i am wrong , So i believe the way around this to not use the Triangulation modifier instead use the triangulation operator “bpy.ops.mesh.quads_convert_to_tris(quad_method=’SHORTEST_DIAGONAL’, ngon_method=’CLIP’)” and that worked like a charm for me :) because it kept the shapekeys data correctly.
    Please if i am saying something wrong correct me .
    Thanks.

    #9875

    Hi,

    Thanks for the suggestion, we’ll check it on our side and possibly apply to our exporter script. :good:

    Chief 3D Verger | LinkedIn | Twitter

    #13275
    elk
    Customer

    Thanks for posting this loukmaneB, helped me fix an issue I just had. :good: Not a big thing once you know whats wrong, but a fix would be good, so a vote from me for fixing this, if i got any votes left :S :whistle:

    #13295

    I’ve marked this in our todo list. :good:

    Chief 3D Verger | LinkedIn | Twitter

    #13324
    elk
    Customer

    Thanks Yuri :good:

    #13330
    loukmaneB
    Participant

    No problem elk :D,this problem happen to me frequently because i use a lot the morphing system .also waiting for the official update :good:

    #17492

    Hi,
    we finally managed to fix this issue. Check out the upcoming 2.14 pre-release expected this Monday/Tuesday.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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