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Tagged: shape key
- This topic has 10 replies, 5 voices, and was last updated 2 years, 5 months ago by Alexander Kovelenov.
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2022-04-30 at 3:14 pm #51520fred7Customer
Hello,
Tried to follow along the parametric tutorial, but whenever I create a shape key and export it to verge3d, the starting value is 1. Tried it with a default cube, scaling it 1 on the x axis in each direction. In Verge3d it is always displayed as 1x1x3. Imported one of the examples from the parametric example and it works fine. What do I miss here? Thank You!Edit: strangely the behavior changes when another shape key is added. Also when copying the “mechanism_part” from the parametric example to a new file and delete all but the “move_top” shape key, when clicking Sneak Peak the object gets displayed with a height like the shape key value is 1, even though it is set to 0.
2022-04-30 at 11:18 pm #51529xeonCustomerI am having the same and even worse issues using shape keys. Blender 3.1.2 and V3D 3.91. Submitted a bug … hope it gets resolved soon.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2022-05-02 at 10:22 am #51577fred7CustomerThank you for confirming! I run the same versions.
2022-05-02 at 8:58 pm #51583johngrigniCustomerSame here, the shape key values are fixed at “1”. I can’t even change them with puzzles.
I’m also using Blender 3.1.2 and Verge 3.9.1, and Verge 4.0pre4. The shape keys are an important part of one of my apps, so I guess I need to downgrade to fix it?
2022-05-02 at 11:45 pm #51584xeonCustomerFYI Soft8soft is fully aware of the issue. Some issues are be addressed in latest 4.0 pre-release but still not viable for production work.
The issue has to do with blender 3.1.2 and how it’s exporting data whether this is a blender fix or a V3D fix or both is still up for discussion.
I have been able to get shapekeys reworking if I go back to blender 3.0 and some with 3.1 while using V3D 3.91.
In sone cases I had to delete the shapekeys and then reassign them and of course reanimate them but they work so at least I can resume work.
I hope we get a good solution soon.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2022-05-03 at 5:33 am #51586Alexander KovelenovStaffWe’re working with Blender devs to fix this morphing issue (https://developer.blender.org/T97679). Please use Blender 3.0 and technique described by xeon.
2022-05-03 at 5:34 pm #51607johngrigniCustomerThat fix worked, thank you! Please let me know when it will work with the current Blender, or vice versa.
2022-05-24 at 4:54 pm #52349jamdaluCustomerPlease confirm – Shape keys are not working with 4 pre4 so we need to roll back to verge 3.9.1 and blender 3.01?
2022-05-24 at 10:44 pm #52358xeonCustomeryes.. thats confirmed. Blender 3.0.1 and V3D 3.91
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2022-05-31 at 6:40 pm #52549jamdaluCustomerWhy does the “solution” require a roll back to verge 3D 3.9.1 if the problem is with Blender?
2022-06-01 at 11:46 am #52563Alexander KovelenovStaff -
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