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Shape Key Value Error

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Viewing 11 posts - 1 through 11 (of 11 total)
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  • #51520
    fred7
    Customer

    Hello,
    Tried to follow along the parametric tutorial, but whenever I create a shape key and export it to verge3d, the starting value is 1. Tried it with a default cube, scaling it 1 on the x axis in each direction. In Verge3d it is always displayed as 1x1x3. Imported one of the examples from the parametric example and it works fine. What do I miss here? Thank You!

    Edit: strangely the behavior changes when another shape key is added. Also when copying the “mechanism_part” from the parametric example to a new file and delete all but the “move_top” shape key, when clicking Sneak Peak the object gets displayed with a height like the shape key value is 1, even though it is set to 0.

    #51529
    xeon
    Customer

    I am having the same and even worse issues using shape keys. Blender 3.1.2 and V3D 3.91. Submitted a bug … hope it gets resolved soon.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #51577
    fred7
    Customer

    Thank you for confirming! I run the same versions.

    #51583
    johngrigni
    Customer

    Same here, the shape key values are fixed at “1”. I can’t even change them with puzzles.

    I’m also using Blender 3.1.2 and Verge 3.9.1, and Verge 4.0pre4. The shape keys are an important part of one of my apps, so I guess I need to downgrade to fix it?

    #51584
    xeon
    Customer

    FYI Soft8soft is fully aware of the issue. Some issues are be addressed in latest 4.0 pre-release but still not viable for production work.

    The issue has to do with blender 3.1.2 and how it’s exporting data whether this is a blender fix or a V3D fix or both is still up for discussion.

    I have been able to get shapekeys reworking if I go back to blender 3.0 and some with 3.1 while using V3D 3.91.

    In sone cases I had to delete the shapekeys and then reassign them and of course reanimate them but they work so at least I can resume work.

    I hope we get a good solution soon. :wacko: :wacko:

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #51586

    We’re working with Blender devs to fix this morphing issue (https://developer.blender.org/T97679). Please use Blender 3.0 and technique described by xeon.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #51607
    johngrigni
    Customer

    That fix worked, thank you! Please let me know when it will work with the current Blender, or vice versa.

    #52349
    jamdalu
    Customer

    Please confirm – Shape keys are not working with 4 pre4 so we need to roll back to verge 3.9.1 and blender 3.01?

    #52358
    xeon
    Customer

    yes.. thats confirmed. Blender 3.0.1 and V3D 3.91

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #52549
    jamdalu
    Customer

    Why does the “solution” require a roll back to verge 3D 3.9.1 if the problem is with Blender?

    #52563

    I believe rolling back to 3.9.1 won’t help… :unsure:

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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