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  • #28082
    cg-physics
    Customer

    Hello,
    Blender has now real nice real-time-rendering shadows in eevee. The side of the shadow gets blurred according to the size of the lamp.
    Is there anything available compared to that on three.js/verge3d? Would be really awesome for physics-simulation!

    #28099

    Hi,

    a series of important improvements are coming to version 3.2.
    You can check out how the upgraded shadows work using the preview build.

    Chief 3D Verger | LinkedIn | Twitter

    #28131
    cg-physics
    Customer

    That’s great to hear!
    Is there a chance of controls over the light (intensity, angle …)? That would be a huge thing :heart:

    Greetings

    #28167

    So far a lamp’s intensity can only be adjusted via JavaScript.
    As of angles, you should be able to use the standard Object puzzles to rotate a lamp.

    Chief 3D Verger | LinkedIn | Twitter

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