Hi,
It doesn’t work with the existing puzzle setup because this is what’s actually happening:
– objects get hidden
– screenshot is scheduled to be taken after 2 sec delay (this puzzle doesn’t pause the logic, so we just continue to the next puzzle)
– objects get shown
– 2 seconds pass…
– screenshot is taken
To make it work you should move the second “for each” puzzle block into the “after 2 second(s)” puzzle right after “download file”.
But is there a “on capture end” method? because the delay is relative to a specific hardware…
There’s nothing like that available yet, but the ability to specify exactly the next frame instead of an arbitrary amount of time could be useful in this case. We added such feature into our TODO list.
Co-founder and lead developer at Soft8Soft.