Hi Yuri, I’m having a similar issue with a laptop. In Maya the Laptop’s display opens and closes correctly, but in the application, it appears to be rotating around the center of the object (or original pivot) NOT where the pivot is actually positioned in Maya. As a test I created a dummy object just using cubes. My suspicion is that it does not respect “modify Pivot” where I placed the new pivot and is just using it’s original from creation. I also did a test where I deleted history and freezed transforms but it doesn’t help. I followed the Swiss Army Knife example and all the tools rotate from their pivots, but unsure if anything special was done to get them there. Perhaps the same solution will work for me and abrhman.
My Maya file is attached.
Thanks!
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