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Rotation axis problen in maya

Home Forums Graphics / Maya Rotation axis problen in maya

Viewing 11 posts - 1 through 11 (of 11 total)
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  • #32811
    abrhman
    Participant

    I have problem animating a bycycle chain WITH GEAR in maya. Its animating fine in maya but when i review it in browser Objects are not rotating around thier pivot points instead thet rotate around origin.
    any help please

    #32830

    Hi,

    can you attach your Maya file? we’d take a look!

    Chief 3D Verger | LinkedIn | Twitter

    #32846
    mdsn
    Participant

    Hi Yuri, I’m having a similar issue with a laptop. In Maya the Laptop’s display opens and closes correctly, but in the application, it appears to be rotating around the center of the object (or original pivot) NOT where the pivot is actually positioned in Maya. As a test I created a dummy object just using cubes. My suspicion is that it does not respect “modify Pivot” where I placed the new pivot and is just using it’s original from creation. I also did a test where I deleted history and freezed transforms but it doesn’t help. I followed the Swiss Army Knife example and all the tools rotate from their pivots, but unsure if anything special was done to get them there. Perhaps the same solution will work for me and abrhman.

    My Maya file is attached.

    Thanks!

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    #32862

    Hi,
    Looks like you attached a default cube file!

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #32863
    mdsn
    Participant

    My apologies! Correctly saved file is attached.

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    #32869
    abrhman
    Participant

    Here is my maya scene please take a look.
    https://we.tl/t-KQqlFpn85S
    thanks

    #32875
    John Ramirez
    Customer

    Hi all, not going to say this is the best solution as I hope it would just work by animating it and then replicating what Maya is doing from an animation standpoint BUT

    Depending on your needs you can “Bake Pivot” within Maya and then animation will work around the object center.

    #32877

    Hi,
    Indeed this type of animation around pivot point is not supported in Verge3D yet. There are some difficulties in supporting this. For now, you can bake you pivot as John proposed. Anyway, I’m putting this task in our TODO list.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #32879
    abrhman
    Participant

    thanks

    #32890
    mdsn
    Participant

    Thanks, Bake Pivot worked. Maybe just add this to the Animation section of the Maya Artists Guide that you need to bake modified pivots.

    #32914

    thanks for the feedback! we’ll do our best! :good:

    Chief 3D Verger | LinkedIn | Twitter

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