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Restrict camera movement

Home Forums Puzzles Restrict camera movement

Viewing 3 posts - 1 through 3 (of 3 total)
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  • #51866
    PLAN8
    Customer

    Hi,

    Is there a way to stop the camera being moved or rotated etc whilst it is for example being animated?

    I have an animated camera, and during that playback period I need the user not to be able to control the camera movement until that animation period has concluded.

    Hope that makes sense?

    Thanks!

    #51872
    xeon
    Customer

    How are you animating the camera? Is it keyframed? Are you using a tween puzzle?

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #51927
    PLAN8
    Customer

    How are you animating the camera? Is it keyframed? Are you using a tween puzzle?

    Hi Again Xeon, appreciate your repeated help!

    The camera has a 60 second animation that was keyframed in Blender, so not coded in puzzles. However, it is triggered by clicking on an item to start the animation which is listed in the “animations” puzzle.

    The problem is, you seem to be able to move the camera I guess between each keyframe, then it jumps back to its navigation path. I just need the 3D orbit controls to be disabled whilst this one time only camera animation is playing.

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