We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Request: Library / Tab Import / Frames Puzzles

Home Forums Bug Reports and Feature Requests Request: Library / Tab Import / Frames Puzzles

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #19456
    GLiFTeK
    Customer

    I just went through the long task of taking all the puzzle groups of one project, (Gamepad Mapping) and saving them as separate libraries one by one..

    then importing them into a new tab in the project i needed them imported to…(as would anyone if they wanted to control their project with a gamepad)

    i think a good idea would be to be able to save and import entire TABS. or a Frame puzzle that could move them all together.

    also, a puzzle that acts the same as “Frames” in Blender’s node editor, where it just groups them together for neatness and organization.
    something like a procedure but could hold anything.. even procedures..

    this would come in handy if you’ve got a bunch of blocks that you are experimenting with, yet don’t want run in the code, but don’t want to have to disable them individually… could just disable the whole “Frame”…

    or use “Frames” to be saved as Libraries.. and you could put entire multiple co-dependent functional groups in them.

    i think this would help a lot.

    #19476

    That’s a nice idea about Frames. We’ll think about it! Thanks! :good:

    Chief 3D Verger | LinkedIn | Twitter

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.