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Rendering Techniques and Performance in 3D Product Visualization

Home Forums General Questions Rendering Techniques and Performance in 3D Product Visualization

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  • #80884
    emmabr
    Participant

    Hello everyone,
    When comparing 3D product visualization software like Cylindo to other industry solutions, how do rendering techniques such as PBR (Physically Based Rendering) and ray tracing impact the overall visual quality and performance on web platforms? How does Cylindo handle model optimization for real-time rendering, and what are the best practices for maintaining performance across mobile and desktop devices?

    Looking forward to hearing your thoughts!

    #80886
    kvdml
    Customer

    looked at one of cylindo’s demo’s: basically, it are prerendered turntables. It’s not realtime 3D, but rendered bitmaps. Cheaper for a few objects, expensive if you have a lot of objects and variable materials. They prob. have a custom pipeline to make it less labor intensive.
    I did two such 2.5 configurators a couple of years ago, we basically rendered every configurable object to a transparent png and did imagestacking and -coloring serverside.
    The second project was too large to do serverside and we needed more accurate coloring
    control, so I wrote a photoshop plugin and workflow for that, it generated 3600 image combinations per hour (we needed like 300.000 final images). We ran it on one desktop with 3 additional Virtual Machines, and generated like 14.000 images per hour.

    • This reply was modified 9 hours, 13 minutes ago by kvdml.
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