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Remapping default controls for TOUCH

Home Forums General Questions Remapping default controls for TOUCH

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #22943
    Eugene Zos
    Customer

    Hi,
    I develop interactive sales suits for Agents and developers, alltho my site-plans are in 3D, i limit them to the TOP view limiting the camera to only dolly/move or zoom.
    However all my clients so far asking for camera Movement (not orbit, its locked) to be done with 1 finger and not 2. Any possibility to remap this?

    #22947

    Hi,

    Unfortunately, this behavior is hard-coded in the engine core. :unsure:

    Chief 3D Verger | LinkedIn | Twitter

    #22950
    Eugene Zos
    Customer

    Thank you for such a quick reply, is there any way to override that in the WebGL libraries? We switched from Puzzles to Code Based projects, there should be a way but we cant get our head around it yet. This is so crucial that we might be forced to drop V3D completely as my client’s won’t accept TOUCH controls the way they are right now.

    We have done a quite deep intergration with dynamic data and databases and we absolutely love it, but I can’t beleive we are stuck on controls right now.

    #22951

    I see. You can consider acquiring the Enterprise option then. It includes the source code and we’ll be able to assist your developers with modifying the camera touch/zoom behavior.

    Chief 3D Verger | LinkedIn | Twitter

    #22971
    Eugene Zos
    Customer

    I am quite happy with my current license, i am not ready yet to cash out 3000$ for a simple touch control remapping. Verge is only 20% of the whole system.
    Any possibility on a better deal?

    #22972

    Sure, we can negotiate that. Can you drop us a line?

    Chief 3D Verger | LinkedIn | Twitter

Viewing 6 posts - 1 through 6 (of 6 total)
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