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2021-06-24 at 11:44 am #42277mcolinpCustomer
I had to take some time away from this for a while, but I recently came back to it, trying to get the time working correctly.
I tried using the example provided by alexopatin, though I seemed to have some issues with it. I recreated his puzzle setup as best I could, but I am unsure about the first puzzle inside each ‘do something’ container. It looks like it is just text, (in Russian, which I cannot read), but I see the puzzle comes from the “Advanced” section. It makes me wonder if the puzzle is related to javascript?
So the attached picture is the setup I feel is best so far:
It seems to work well most of the time, but it also seems to be incorrect at specific points in the 12 hour cycle. I have noticed that the hour hand jumps an hour ahead, when it passes the 12:00 mark. Also the time seemed correct when I was previewing it locally, then when I published it on the Verge3D network, it jumped an hour. I am still unsure if this is simply due to the cache in my browser, because later I looked at the Verge3D network link on my phone, and it seemed to be showing the correct time.
My concern is that I am providing this example to show potential clients, etc. I need confidence that no matter when they view it, it will be accurate to the actual time. And if I leave it running, it should not over time, become inaccurate.
Here is a link to the current published setup:
Brakeman Watch ConfiguratorI can provide the application data, but would prefer to send it though a private message. Thank you again.
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You must be logged in to view attached files.2021-06-24 at 11:58 am #42281mcolinpCustomerOh, and by the way, I believe that the issue with the hands behaving erratically before, was due to them each consisting of three different parts, two being parented to one of the three. I since combined them into one mesh, and that seems to have fixed that.
2021-06-24 at 7:42 pm #42290xeonCustomerHere is a working demo doing what you are looking to do.
https://webgl.r66dapps.com/watch/
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2021-06-24 at 7:52 pm #42292mcolinpCustomerXeon That’s a very nice example. Is there some way you could share the puzzle configuration? Perhaps a screenshot of at least the puzzles used for the time rotation.
This would be very helpful and much appreciated.
2021-06-24 at 9:34 pm #42293xeonCustomerHere you go….I cant say its the best solution or the most efficient but it does work consistently.
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You must be logged in to view attached files.Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2023-03-27 at 12:05 pm #61439 -
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